Merge pull request #8527 from pchote/split-vis-origins
Introduce new options for shroud visibility and revealing.
This commit is contained in:
@@ -22,6 +22,7 @@ TRAN:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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WithRotor@PRIMARY:
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Offset: -597,0,171
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Sequence: rotor2
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@@ -61,6 +62,7 @@ HELI:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: HeliAGGun
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LocalOffset: 128,-213,-85, 128,213,-85
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@@ -111,6 +113,7 @@ ORCA:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: OrcaAGMissiles
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LocalOffset: 427,-171,-213, 427,171,-213
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@@ -155,6 +158,7 @@ C17:
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Type: Heavy
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HiddenUnderFog:
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AlwaysVisibleStances: None
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Type: CenterPosition
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Cargo:
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MaxWeight: 10
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PipCount: 10
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@@ -216,6 +220,7 @@ TRAN.Husk:
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Speed: 140
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RevealsShroud:
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Range: 8c0
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Type: CenterPosition
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WithRotor@PRIMARY:
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Offset: -597,0,171
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WithRotor@SECONDARY:
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@@ -232,6 +237,7 @@ HELI.Husk:
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Speed: 186
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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WithRotor:
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Offset: 0,0,85
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RenderSprites:
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@@ -246,6 +252,7 @@ ORCA.Husk:
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Speed: 186
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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RenderSprites:
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Image: orca
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@@ -367,7 +367,7 @@ BRIDGE4:
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SpawnOffset: 3,2
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BRIDGEHUT:
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HiddenUnderShroud:
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AlwaysVisible:
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Building:
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Footprint: __ __
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Dimensions: 2,2
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@@ -107,6 +107,7 @@
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RearmBuildings:
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LandWhenIdle: false
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HiddenUnderFog:
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Type: CenterPosition
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ActorLostNotification:
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Explodes:
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Weapon: HeliExplode
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@@ -354,6 +355,7 @@
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AppearsOnRadar:
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UseLocation: yes
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HiddenUnderFog:
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Type: CenterPosition
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ActorLostNotification:
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AttackMove:
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WithShadow:
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@@ -592,6 +594,7 @@
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Armor:
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Type: Light
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HiddenUnderFog:
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Type: CenterPosition
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AutoTargetIgnore:
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BodyOrientation:
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WithFacingSpriteBody:
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@@ -631,7 +634,7 @@
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GenericName: Destroyed Helicopter
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^Bridge:
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HiddenUnderShroud:
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AlwaysVisible:
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Tooltip:
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Name: Bridge
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TargetableBuilding:
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@@ -60,6 +60,7 @@ CAMERA:
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HP: 1000
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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BodyOrientation:
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CAMERA.small:
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@@ -70,6 +71,7 @@ CAMERA.small:
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HP: 1000
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RevealsShroud:
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Range: 6c0
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Type: CenterPosition
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BodyOrientation:
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FLARE:
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@@ -77,11 +79,13 @@ FLARE:
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OccupiesSpace: false
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RevealsShroud:
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Range: 3c0
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Type: CenterPosition
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RenderSprites:
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Image: smokland
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WithSpriteBody:
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StartSequence: open
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HiddenUnderFog:
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Type: CenterPosition
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Tooltip:
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Name: Flare
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BodyOrientation:
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@@ -46,6 +46,7 @@ carryall.infantry:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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Plane:
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ROT: 4
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Speed: 280
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@@ -101,6 +102,7 @@ orni:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament:
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Weapon: ChainGun
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LocalOffset: 85,-213,-85
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@@ -93,6 +93,7 @@
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Armor:
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Type: Light
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HiddenUnderFog:
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Type: CenterPosition
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Tooltip:
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Name: Wreck
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BodyOrientation:
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@@ -211,6 +212,7 @@
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AppearsOnRadar:
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UseLocation: yes
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HiddenUnderFog:
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Type: CenterPosition
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AlwaysVisibleStances: None
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ActorLostNotification:
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AttackMove:
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@@ -142,6 +142,7 @@ camera:
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HP: 1000
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RevealsShroud:
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Range: 8c0
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Type: CenterPosition
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BodyOrientation:
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wormspawner:
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@@ -1406,6 +1406,7 @@ Rules:
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Image: E7
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PRISON:
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HiddenUnderShroud:
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Type: CenterPosition
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Immobile:
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OccupiesSpace: false
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BodyOrientation:
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@@ -1302,6 +1302,7 @@ Rules:
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Image: E7
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PRISON:
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HiddenUnderShroud:
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Type: CenterPosition
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Immobile:
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OccupiesSpace: false
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BodyOrientation:
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@@ -89,6 +89,7 @@ MIG:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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Armament:
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Weapon: Maverick
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LocalOffset: 0,-640,0, 0,640,0
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@@ -140,6 +141,7 @@ YAK:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: ChainGun.Yak
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LocalOffset: 256,-213,0
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@@ -195,6 +197,7 @@ TRAN:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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Helicopter:
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CruiseAltitude: 1024
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RearmBuildings: hpad
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@@ -234,6 +237,7 @@ HELI:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: HellfireAA
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LocalOffset: 0,-213,-85
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@@ -280,6 +284,7 @@ HIND:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament@PRIMARY:
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Weapon: ChainGun
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LocalOffset: 85,-213,-85
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@@ -484,7 +484,7 @@ SBRIDGE4:
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SpawnOffset: 2,1
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BRIDGEHUT:
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HiddenUnderShroud:
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AlwaysVisible:
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Building:
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Footprint: __ __
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Dimensions: 2,2
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@@ -495,7 +495,7 @@ BRIDGEHUT:
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TargetTypes: BridgeHut, C4
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BRIDGEHUT.small:
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HiddenUnderShroud:
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AlwaysVisible:
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Building:
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Footprint: _
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Dimensions: 1,1
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@@ -305,6 +305,7 @@
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TargetTypes: Air
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GroundedTargetTypes: Ground, Repair
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HiddenUnderFog:
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Type: CenterPosition
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AttackMove:
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Guard:
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Guardable:
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@@ -519,6 +520,7 @@
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Armor:
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Type: Heavy
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HiddenUnderFog:
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Type: CenterPosition
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BodyOrientation:
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AutoTargetIgnore:
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ScriptTriggers:
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@@ -565,7 +567,7 @@
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FallsToEarth:
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^Bridge:
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HiddenUnderShroud:
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AlwaysVisible:
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Tooltip:
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Name: Bridge
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TargetableBuilding:
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@@ -94,6 +94,7 @@ TRAN.Husk:
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Offset: 597,0,213
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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RenderSprites:
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Image: tran
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@@ -146,6 +147,7 @@ MIG.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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RenderSprites:
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Image: mig
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@@ -164,6 +166,7 @@ YAK.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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RenderSprites:
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Image: yak
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@@ -181,6 +184,7 @@ HELI.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 12c0
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Type: CenterPosition
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RenderSprites:
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Image: heli
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@@ -197,6 +201,7 @@ HIND.Husk:
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MinDamage: Undamaged
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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RenderSprites:
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Image: hind
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@@ -1,5 +1,6 @@
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MINP:
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HiddenUnderShroud:
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Type: CenterPosition
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Mine:
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CrushClasses: mine
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DetonateClasses: mine
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@@ -29,6 +30,7 @@ MINP:
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MINV:
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HiddenUnderShroud:
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Type: CenterPosition
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Mine:
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CrushClasses: mine
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DetonateClasses: mine
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@@ -173,6 +175,7 @@ CAMERA:
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HP: 1000
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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ProximityCaptor:
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Types: Camera
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BodyOrientation:
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@@ -189,6 +192,7 @@ camera.paradrop:
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HP: 1000
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RevealsShroud:
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Range: 6c0
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Type: CenterPosition
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ProximityCaptor:
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Types: Camera
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BodyOrientation:
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@@ -201,6 +205,7 @@ SONAR:
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HP: 1000
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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ProximityCaptor:
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Types: Sonar
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BodyOrientation:
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@@ -213,11 +218,13 @@ FLARE:
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OccupiesSpace: false
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RevealsShroud:
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Range: 3c0
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Type: CenterPosition
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RenderSprites:
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Image: smokland
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WithSpriteBody:
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StartSequence: open
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HiddenUnderFog:
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Type: CenterPosition
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Tooltip:
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Name: Flare
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ShowOwnerRow: false
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@@ -16,6 +16,7 @@ DPOD:
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Type: Light
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RevealsShroud:
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Range: 5c0
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Type: CenterPosition
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Cargo:
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Types: Infantry
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MaxWeight: 1
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@@ -50,6 +51,7 @@ DSHP:
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Type: Heavy
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RevealsShroud:
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Range: 3c0
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Type: CenterPosition
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Cargo:
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Types: Infantry
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MaxWeight: 5
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@@ -80,6 +82,7 @@ ORCA:
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Type: Light
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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Armament:
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Weapon: Hellfire
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AttackHeli:
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@@ -118,6 +121,7 @@ ORCAB:
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Type: Light
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RevealsShroud:
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Range: 2c0
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Type: CenterPosition
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Armament:
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Weapon: Bomb
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AttackPlane:
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@@ -152,6 +156,7 @@ ORCATRAN:
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Type: Light
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RevealsShroud:
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Range: 2c0
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Type: CenterPosition
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Cargo:
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Types: Infantry
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MaxWeight: 5
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@@ -182,6 +187,7 @@ TRNSPORT:
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Type: Light
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RevealsShroud:
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Range: 2c0
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Type: CenterPosition
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RenderSprites:
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Hovers:
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Selectable:
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@@ -212,6 +218,7 @@ SCRIN:
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Type: Light
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RevealsShroud:
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Range: 2c0
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Type: CenterPosition
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Armament:
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Weapon: Proton
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AttackPlane:
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@@ -249,6 +256,7 @@ APACHE:
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Type: Light
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RevealsShroud:
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Range: 2c0
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Type: CenterPosition
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Armament:
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Weapon: HarpyClaw
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AttackHeli:
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@@ -420,6 +420,7 @@
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Voiced:
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VoiceSet: Heli
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HiddenUnderFog:
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Type: CenterPosition
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AttackMove:
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Voice: Move
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ActorLostNotification:
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@@ -35,6 +35,7 @@ CAMERA:
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HP: 1000
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RevealsShroud:
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Range: 10c0
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Type: CenterPosition
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ProximityCaptor:
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Types: Camera
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BodyOrientation:
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Block a user