Merge pull request #8527 from pchote/split-vis-origins
Introduce new options for shroud visibility and revealing.
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@@ -305,6 +305,7 @@
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TargetTypes: Air
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GroundedTargetTypes: Ground, Repair
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HiddenUnderFog:
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Type: CenterPosition
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AttackMove:
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Guard:
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Guardable:
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@@ -519,6 +520,7 @@
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Armor:
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Type: Heavy
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HiddenUnderFog:
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Type: CenterPosition
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BodyOrientation:
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AutoTargetIgnore:
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ScriptTriggers:
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@@ -565,7 +567,7 @@
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FallsToEarth:
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^Bridge:
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HiddenUnderShroud:
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AlwaysVisible:
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Tooltip:
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Name: Bridge
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TargetableBuilding:
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