Enable frozen order: Infiltrates.

This commit is contained in:
Paul Chote
2013-08-11 21:49:40 +12:00
parent 2aed55f5f6
commit a88b5e98d7
2 changed files with 60 additions and 34 deletions

View File

@@ -41,64 +41,84 @@ namespace OpenRA.Mods.RA
Info = info;
}
public IEnumerable<IOrderTargeter> Orders
{
get
{
yield return new InfiltratorOrderTargeter(CanInfiltrate);
}
}
public IEnumerable<IOrderTargeter> Orders { get { yield return new InfiltratorOrderTargeter(Info.Types); } }
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID == "Infiltrate")
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
if (order.OrderID != "Infiltrate")
return null;
if (target.Type == TargetType.FrozenActor)
return new Order(order.OrderID, self, queued) { ExtraData = target.FrozenActor.ID };
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
}
bool IsValidOrder(Actor self, Order order)
{
// Not targeting an actor
if (order.ExtraData == 0 && order.TargetActor == null)
return false;
if (order.ExtraData != 0)
{
// Targeted an actor under the fog
var frozenLayer = self.Owner.PlayerActor.TraitOrDefault<FrozenActorLayer>();
if (frozenLayer == null)
return false;
var frozen = frozenLayer.FromID(order.ExtraData);
if (frozen == null)
return false;
var ii = frozen.Info.Traits.GetOrDefault<InfiltratableInfo>();
return ii != null && Info.Types.Contains(ii.Type);
}
var i = order.TargetActor.Info.Traits.GetOrDefault<InfiltratableInfo>();
return i != null && Info.Types.Contains(i.Type);
}
public string VoicePhraseForOrder(Actor self, Order order)
{
return (order.OrderString == "Infiltrate" && CanInfiltrate(order.TargetActor)) ? "Attack" : null;
return order.OrderString == "Infiltrate" && IsValidOrder(self, order)
? "Attack" : null;
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Infiltrate")
{
if (!CanInfiltrate(order.TargetActor))
if (order.OrderString != "Infiltrate" || !IsValidOrder(self, order))
return;
self.SetTargetLine(Target.FromOrder(order), Color.Red);
var target = self.ResolveFrozenActorOrder(order, Color.Red);
if (target.Type != TargetType.Actor)
return;
if (!order.Queued)
self.CancelActivity();
self.QueueActivity(new Enter(order.TargetActor, new Infiltrate(order.TargetActor)));
}
}
bool CanInfiltrate(Actor target)
{
var infiltratable = target.Info.Traits.GetOrDefault<InfiltratableInfo>();
return infiltratable != null && Info.Types.Contains(infiltratable.Type);
self.SetTargetLine(target, Color.Red);
self.QueueActivity(new Enter(target.Actor, new Infiltrate(target.Actor)));
}
class InfiltratorOrderTargeter : UnitOrderTargeter
{
readonly Func<Actor, bool> useEnterCursor;
string[] infiltrationTypes;
public InfiltratorOrderTargeter(Func<Actor, bool> useEnterCursor)
public InfiltratorOrderTargeter(string[] infiltrationTypes)
: base("Infiltrate", 7, "enter", true, false)
{
ForceAttack = false;
this.useEnterCursor = useEnterCursor;
this.infiltrationTypes = infiltrationTypes;
}
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
if (!target.HasTrait<IAcceptInfiltrator>())
var info = target.Info.Traits.GetOrDefault<InfiltratableInfo>();
if (info == null)
return false;
if (!useEnterCursor(target))
if (!infiltrationTypes.Contains(info.Type))
cursor = "enter-blocked";
return true;
@@ -106,8 +126,14 @@ namespace OpenRA.Mods.RA
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
{
// TODO: Not yet supported
var info = target.Info.Traits.GetOrDefault<InfiltratableInfo>();
if (info == null)
return false;
if (!infiltrationTypes.Contains(info.Type))
cursor = "enter-blocked";
return true;
}
}
}

View File

@@ -457,7 +457,7 @@ namespace OpenRA.Mods.RA.Missions
}
}
class Allies04HijackableInfo : ITraitInfo
class Allies04HijackableInfo : ITraitInfo, Requires<InfiltratableInfo>
{
public object Create(ActorInitializer init) { return new Allies04Hijackable(init.self); }
}