moved StartGameNotification into its own trait
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@@ -1307,6 +1307,7 @@ Rules:
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LuaScripts: desert-shellmap.lua
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LoadWidgetAtGameStart:
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Widget: MAINMENU
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-StartGameNotification:
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TRAN.Husk2:
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Burns:
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Damage: 0
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@@ -165,4 +165,5 @@ World:
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ValidateOrder:
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DebugPauseState:
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RadarPings:
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StartGameNotification:
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@@ -37,6 +37,7 @@ Smudges:
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Rules:
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World:
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-StartGameNotification:
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-SpawnMPUnits:
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-MPStartLocations:
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LoadWidgetAtGameStart:
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@@ -97,4 +97,5 @@ World:
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DebugPauseState:
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ScreenShaker:
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RadarPings:
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StartGameNotification:
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