|
|
|
|
@@ -22,6 +22,9 @@ namespace OpenRA.Mods.Common.Orders
|
|
|
|
|
{
|
|
|
|
|
public class PlaceBuildingOrderGenerator : IOrderGenerator
|
|
|
|
|
{
|
|
|
|
|
[Flags]
|
|
|
|
|
enum CellType { Valid = 0, Invalid = 1, LineBuild = 2 }
|
|
|
|
|
|
|
|
|
|
readonly ProductionQueue queue;
|
|
|
|
|
readonly string building;
|
|
|
|
|
readonly BuildingInfo buildingInfo;
|
|
|
|
|
@@ -62,6 +65,15 @@ namespace OpenRA.Mods.Common.Orders
|
|
|
|
|
buildingInfluence = world.WorldActor.Trait<BuildingInfluence>();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CellType MakeCellType(bool valid, bool lineBuild = false)
|
|
|
|
|
{
|
|
|
|
|
var cell = valid ? CellType.Valid : CellType.Invalid;
|
|
|
|
|
if (lineBuild)
|
|
|
|
|
cell |= CellType.LineBuild;
|
|
|
|
|
|
|
|
|
|
return cell;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public IEnumerable<Order> Order(World world, CPos cell, int2 worldPixel, MouseInput mi)
|
|
|
|
|
{
|
|
|
|
|
if (mi.Button == MouseButton.Right)
|
|
|
|
|
@@ -160,7 +172,7 @@ namespace OpenRA.Mods.Common.Orders
|
|
|
|
|
foreach (var r in dec.Render(wr, world, actorInfo, offset))
|
|
|
|
|
yield return r;
|
|
|
|
|
|
|
|
|
|
var cells = new Dictionary<CPos, bool>();
|
|
|
|
|
var cells = new Dictionary<CPos, CellType>();
|
|
|
|
|
|
|
|
|
|
var plugInfo = rules.Actors[building].TraitInfoOrDefault<PlugInfo>();
|
|
|
|
|
if (plugInfo != null)
|
|
|
|
|
@@ -168,7 +180,7 @@ namespace OpenRA.Mods.Common.Orders
|
|
|
|
|
if (buildingInfo.Dimensions.X != 1 || buildingInfo.Dimensions.Y != 1)
|
|
|
|
|
throw new InvalidOperationException("Plug requires a 1x1 sized Building");
|
|
|
|
|
|
|
|
|
|
cells.Add(topLeft, AcceptsPlug(topLeft, plugInfo));
|
|
|
|
|
cells.Add(topLeft, MakeCellType(AcceptsPlug(topLeft, plugInfo)));
|
|
|
|
|
}
|
|
|
|
|
else if (rules.Actors[building].HasTraitInfo<LineBuildInfo>())
|
|
|
|
|
{
|
|
|
|
|
@@ -178,9 +190,9 @@ namespace OpenRA.Mods.Common.Orders
|
|
|
|
|
|
|
|
|
|
if (!Game.GetModifierKeys().HasModifier(Modifiers.Shift))
|
|
|
|
|
foreach (var t in BuildingUtils.GetLineBuildCells(world, topLeft, building, buildingInfo))
|
|
|
|
|
cells.Add(t.First, buildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, building, t.First));
|
|
|
|
|
else
|
|
|
|
|
cells.Add(topLeft, buildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, building, topLeft));
|
|
|
|
|
cells.Add(t.First, MakeCellType(buildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, building, t.First), true));
|
|
|
|
|
|
|
|
|
|
cells[topLeft] = MakeCellType(buildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, building, topLeft));
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
@@ -211,14 +223,16 @@ namespace OpenRA.Mods.Common.Orders
|
|
|
|
|
var res = world.WorldActor.Trait<ResourceLayer>();
|
|
|
|
|
var isCloseEnough = buildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, building, topLeft);
|
|
|
|
|
foreach (var t in FootprintUtils.Tiles(rules, building, buildingInfo, topLeft))
|
|
|
|
|
cells.Add(t, isCloseEnough && world.IsCellBuildable(t, buildingInfo) && res.GetResource(t) == null);
|
|
|
|
|
cells.Add(t, MakeCellType(isCloseEnough && world.IsCellBuildable(t, buildingInfo) && res.GetResource(t) == null));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var pal = wr.Palette(placeBuildingInfo.Palette);
|
|
|
|
|
var cellPalette = wr.Palette(placeBuildingInfo.Palette);
|
|
|
|
|
var linePalette = wr.Palette(placeBuildingInfo.LineBuildSegmentPalette);
|
|
|
|
|
var topLeftPos = world.Map.CenterOfCell(topLeft);
|
|
|
|
|
foreach (var c in cells)
|
|
|
|
|
{
|
|
|
|
|
var tile = c.Value ? buildOk : buildBlocked;
|
|
|
|
|
var tile = !c.Value.HasFlag(CellType.Invalid) ? buildOk : buildBlocked;
|
|
|
|
|
var pal = c.Value.HasFlag(CellType.LineBuild) ? linePalette : cellPalette;
|
|
|
|
|
var pos = world.Map.CenterOfCell(c.Key);
|
|
|
|
|
yield return new SpriteRenderable(tile, pos, new WVec(0, 0, topLeftPos.Z - pos.Z),
|
|
|
|
|
-511, pal, 1f, true);
|
|
|
|
|
|