Fix the map editor crashing on invisible actors

This commit is contained in:
abcdefg30
2017-10-06 12:09:10 +02:00
committed by reaperrr
parent 0e3de71036
commit a8c6d12c43

View File

@@ -106,6 +106,8 @@ namespace OpenRA.Mods.Common.Traits
var preview = new EditorActorPreview(worldRenderer, id, reference, owner);
previews.Add(preview);
if (!preview.Bounds.IsEmpty)
screenMap.Add(preview, preview.Bounds);
foreach (var kv in preview.Footprint)