Require explicit IRenderOverlay

This commit is contained in:
reaperrr
2017-09-27 21:45:53 +02:00
committed by abcdefg30
parent 69daa7e7cc
commit a8e6cd2604
5 changed files with 5 additions and 4 deletions

View File

@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
public void Render(WorldRenderer wr)
void IRenderOverlay.Render(WorldRenderer wr)
{
foreach (var kv in spriteLayers.Values)
kv.Draw(wr.Viewport);