Merge pull request #6613 from pchote/remove-mp-tooltips

Remove the MP tooltip row from campaign missions.
This commit is contained in:
obrakmann
2014-10-04 12:20:14 +02:00
23 changed files with 559 additions and 69 deletions

View File

@@ -465,10 +465,48 @@ Rules:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
PROC:
Buildable:
Prerequisites: ~disabled

View File

@@ -747,10 +747,48 @@ Rules:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
PROC:
Buildable:
Prerequisites: ~disabled

View File

@@ -908,8 +908,48 @@ Rules:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
WEAP:
Buildable:
Prerequisites: ~disabled

View File

@@ -553,12 +553,48 @@ Rules:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
CRATE:
Crate:
Lifetime: 9999

View File

@@ -632,12 +632,48 @@ Rules:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
E3:
AutoTarget:
ScanRadius: 5

View File

@@ -899,12 +899,48 @@ Rules:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
^CivInfantry:
Health:
HP: 125

View File

@@ -323,11 +323,48 @@ Rules:
MustBeDestroyed:
^CivInfantry:
MustBeDestroyed:
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
Sequences:
VoxelSequences:

View File

@@ -537,10 +537,48 @@ Rules:
Scripts: nod03a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
NUK2:
Buildable:
Prerequisites: ~disabled

View File

@@ -582,10 +582,48 @@ Rules:
Scripts: nod03b.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
HARV:
-MustBeDestroyed:
NUK2:
Buildable:
Prerequisites: ~disabled

View File

@@ -288,9 +288,9 @@ WOOD:
Inherits: ^Wall
Health:
HP: 100
Armor:
Type: Wood
Tooltip:
Armor:
Type: Wood
Tooltip:
Name: Wooden Fence
Icon: woodicnh

View File

@@ -30,6 +30,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Vehicle
UpdatesPlayerStatistics:
Cloak:
RequiresUpgrade: cloak
@@ -84,6 +86,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Tank
UpdatesPlayerStatistics:
Cloak:
RequiresUpgrade: cloak
@@ -133,6 +137,8 @@
Huntable:
LuaScriptEvents:
ScriptTriggers:
Tooltip:
GenericName: Helicopter
GainsStatUpgrades:
SelfHealing@ELITE:
Step: 2
@@ -191,6 +197,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Soldier
SelfHealing@HOSPITAL:
Step: 5
Ticks: 100
@@ -236,6 +244,7 @@
Cost: 70
Tooltip:
Name: Civilian
GenericVisibility: None
Mobile:
Speed: 56
Health:
@@ -400,6 +409,8 @@
Guardable:
Range: 3
BodyOrientation:
Tooltip:
GenericName: Structure
FrozenUnderFog:
UpdatesPlayerStatistics:
Huntable:
@@ -430,6 +441,7 @@
Building:
Tooltip:
Name: Civilian Building
GenericVisibility: None
FrozenUnderFog:
StartsRevealed: true
@@ -443,6 +455,7 @@
RelativeToTopLeft: yes
Tooltip:
Name: Civilian Building (Destroyed)
GenericVisibility: None
BodyOrientation:
FrozenUnderFog:
StartsRevealed: true
@@ -485,6 +498,7 @@
RelativeToTopLeft: yes
Tooltip:
Name: Field (Destroyed)
GenericVisibility: None
BelowUnits:
BodyOrientation:
RenderBuilding:
@@ -614,6 +628,8 @@
ForceHealthPercentage: 25
BelowUnits:
BodyOrientation:
Tooltip:
GenericName: Destroyed Vehicle
LuaScriptEvents:
DisabledOverlay:
ScriptTriggers:

View File

@@ -43,6 +43,7 @@ HARV:
Cost: 1000
Tooltip:
Name: Harvester
GenericName: Harvester
Description: Collects Tiberium for processing.\n Unarmed
Buildable:
BuildPaletteOrder: 10

View File

@@ -604,6 +604,42 @@ Rules:
EINSTEIN:
Passenger:
CargoType: Einstein
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
^CivInfantry:
RevealsShroud:
Range: 0c0

View File

@@ -879,12 +879,45 @@ Rules:
LuaScripts: allies02.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry:
MustBeDestroyed:
^Tank:
MustBeDestroyed:
^Vehicle:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Tank:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
APWR:
Buildable:
Prerequisites: ~disabled

View File

@@ -37,6 +37,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Vehicle
EjectOnDeath:
PilotActor: e1
SuccessRate: 20
@@ -106,6 +108,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Tank
EjectOnDeath:
PilotActor: e1
SuccessRate: 20
@@ -183,6 +187,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Soldier
SelfHealing@HOSPITAL:
Step: 5
Ticks: 100
@@ -250,6 +256,8 @@
Guard:
Guardable:
BodyOrientation:
Tooltip:
GenericName: Ship
Huntable:
LuaScriptEvents:
ScriptTriggers:
@@ -300,6 +308,8 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
BodyOrientation:
Tooltip:
GenericName: Plane
Huntable:
LuaScriptEvents:
ScriptTriggers:
@@ -320,6 +330,8 @@
^Helicopter:
Inherits: ^Plane
Tooltip:
GenericName: Helicopter
GpsDot:
String: Helicopter
@@ -366,6 +378,8 @@
Range: 3
BodyOrientation:
FrozenUnderFog:
Tooltip:
GenericName: Structure
GpsDot:
String: Structure
Huntable:
@@ -434,6 +448,7 @@
Type: Wood
Tooltip:
Name: Civilian Building
GenericVisibility: None
ProximityCaptor:
Types: CivilianBuilding
-WithMakeAnimation:
@@ -472,6 +487,7 @@
Cost: 70
Tooltip:
Name: Civilian
GenericVisibility: None
Health:
HP: 20
Mobile:
@@ -551,6 +567,8 @@
TargetableUnit:
TargetTypes: Ground
RequiresForceFire: true
Tooltip:
GenericName: Destroyed Vehicle
AutoTargetIgnore:
Capturable:
Type: husk

View File

@@ -245,6 +245,7 @@ HARV:
Cost: 1100
Tooltip:
Name: Ore Truck
GenericName: Harvester
Description: Collects Ore and Gems for processing.\n Unarmed
Selectable:
Priority: 7