Merge pull request #6613 from pchote/remove-mp-tooltips
Remove the MP tooltip row from campaign missions.
This commit is contained in:
@@ -32,7 +32,7 @@ namespace OpenRA.Traits
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public IRenderable[] Renderables { private get; set; }
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public IRenderable[] Renderables { private get; set; }
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public Player Owner;
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public Player Owner;
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public string TooltipName;
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public ITooltipInfo TooltipInfo;
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public Player TooltipOwner;
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public Player TooltipOwner;
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public int HP;
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public int HP;
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@@ -26,6 +26,7 @@ namespace OpenRA.Traits
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[Flags]
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[Flags]
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public enum Stance
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public enum Stance
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{
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{
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None = 0,
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Enemy = 1,
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Enemy = 1,
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Neutral = 2,
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Neutral = 2,
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Ally = 4,
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Ally = 4,
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@@ -126,10 +127,17 @@ namespace OpenRA.Traits
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bool Disguised { get; }
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bool Disguised { get; }
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Player Owner { get; }
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Player Owner { get; }
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}
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}
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public interface IToolTip
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public interface IToolTip
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{
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{
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string Name();
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ITooltipInfo TooltipInfo { get; }
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Player Owner();
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Player Owner { get; }
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}
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public interface ITooltipInfo
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{
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string TooltipForPlayerStance(Stance stance);
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bool IsOwnerRowVisible { get; }
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}
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}
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public interface IDisable { bool Disabled { get; } }
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public interface IDisable { bool Disabled { get; } }
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@@ -114,7 +114,7 @@ namespace OpenRA.Widgets
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}
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}
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var frozen = world.ScreenMap.FrozenActorsAt(world.RenderPlayer, worldRenderer.Viewport.ViewToWorldPx(Viewport.LastMousePos))
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var frozen = world.ScreenMap.FrozenActorsAt(world.RenderPlayer, worldRenderer.Viewport.ViewToWorldPx(Viewport.LastMousePos))
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.Where(a => a.TooltipName != null && a.IsValid)
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.Where(a => a.TooltipInfo != null && a.IsValid)
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.WithHighestSelectionPriority();
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.WithHighestSelectionPriority();
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if (frozen != null)
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if (frozen != null)
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@@ -36,28 +36,28 @@ namespace OpenRA.Mods.RA
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disguise = self.Trait<Disguise>();
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disguise = self.Trait<Disguise>();
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}
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}
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public string Name()
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public ITooltipInfo TooltipInfo
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{
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{
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if (disguise.Disguised)
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get
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{
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{
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if (self.Owner == self.World.LocalPlayer)
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return disguise.Disguised ? disguise.AsTooltipInfo : info;
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return "{0} ({1})".F(info.Name, disguise.AsName);
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return disguise.AsName;
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}
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}
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return info.Name;
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}
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}
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public Player Owner()
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public Player Owner
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{
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{
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if (disguise.Disguised)
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get
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{
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{
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if (self.Owner == self.World.LocalPlayer)
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if (disguise.Disguised)
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return self.Owner;
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{
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if (self.Owner == self.World.LocalPlayer)
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return self.Owner;
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return disguise.AsPlayer;
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return disguise.AsPlayer;
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}
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return self.Owner;
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}
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}
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return self.Owner;
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}
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}
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}
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}
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@@ -65,9 +65,9 @@ namespace OpenRA.Mods.RA
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class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack
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class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack
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{
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{
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public Player AsPlayer;
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public Player AsPlayer { get; private set; }
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public string AsSprite;
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public string AsSprite { get; private set; }
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public string AsName;
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public ITooltipInfo AsTooltipInfo { get; private set; }
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public bool Disguised { get { return AsPlayer != null; } }
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public bool Disguised { get { return AsPlayer != null; } }
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public Player Owner { get { return AsPlayer; } }
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public Player Owner { get { return AsPlayer; } }
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@@ -117,13 +117,13 @@ namespace OpenRA.Mods.RA
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if (target != null)
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if (target != null)
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{
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{
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var tooltip = target.TraitsImplementing<IToolTip>().FirstOrDefault();
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var tooltip = target.TraitsImplementing<IToolTip>().FirstOrDefault();
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AsName = tooltip.Name();
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AsTooltipInfo = tooltip.TooltipInfo;
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AsPlayer = tooltip.Owner();
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AsPlayer = tooltip.Owner;
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AsSprite = target.Trait<RenderSprites>().GetImage(target);
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AsSprite = target.Trait<RenderSprites>().GetImage(target);
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}
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}
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else
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else
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{
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{
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AsName = null;
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AsTooltipInfo = null;
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AsPlayer = null;
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AsPlayer = null;
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AsSprite = null;
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AsSprite = null;
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}
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}
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@@ -101,8 +101,8 @@ namespace OpenRA.Mods.RA
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if (tooltip.Value != null)
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if (tooltip.Value != null)
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{
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{
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actor.TooltipName = tooltip.Value.Name();
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actor.TooltipInfo = tooltip.Value.TooltipInfo;
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actor.TooltipOwner = tooltip.Value.Owner();
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actor.TooltipOwner = tooltip.Value.Owner;
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}
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}
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}
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}
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}
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}
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@@ -13,29 +13,58 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.RA
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{
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{
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[Desc("Shown in the build palette widget.")]
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[Desc("Shown in the build palette widget.")]
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public class TooltipInfo : ITraitInfo
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public class TooltipInfo : ITraitInfo, ITooltipInfo
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{
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{
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[Translate] public readonly string Description = "";
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[Translate] public readonly string Description = "";
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[Translate] public readonly string Name = "";
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[Translate] public readonly string Name = "";
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[Desc("An optional generic name (i.e. \"Soldier\" or \"Structure\")" +
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"to be shown to chosen players.")]
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[Translate] public readonly string GenericName = null;
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[Desc("Prefix generic tooltip name with 'Enemy' or 'Allied'.")]
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public readonly bool GenericStancePrefix = true;
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[Desc("Player stances that the generic name should be shown to.")]
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public readonly Stance GenericVisibility = Stance.None;
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[Desc("Show the actor's owner and their faction flag")]
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public readonly bool ShowOwnerRow = true;
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[Desc("Sequence of the actor that contains the cameo.")]
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[Desc("Sequence of the actor that contains the cameo.")]
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public readonly string Icon = "icon";
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public readonly string Icon = "icon";
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public virtual object Create(ActorInitializer init) { return new Tooltip(init.self, this); }
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public virtual object Create(ActorInitializer init) { return new Tooltip(init.self, this); }
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public string TooltipForPlayerStance(Stance stance)
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{
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if (stance == Stance.None || !GenericVisibility.HasFlag(stance))
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return Name;
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if (GenericStancePrefix && stance == Stance.Ally)
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return "Allied " + GenericName;
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if (GenericStancePrefix && stance == Stance.Enemy)
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return "Enemy " + GenericName;
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return GenericName;
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}
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public bool IsOwnerRowVisible { get { return ShowOwnerRow; } }
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}
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}
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public class Tooltip : IToolTip
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public class Tooltip : IToolTip
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{
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{
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Actor self;
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readonly Actor self;
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TooltipInfo Info;
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readonly TooltipInfo info;
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public string Name() { return Info.Name; }
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public ITooltipInfo TooltipInfo { get { return info; } }
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public Player Owner() { return self.Owner; }
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public Player Owner { get { return self.Owner; } }
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public Tooltip(Actor self, TooltipInfo info)
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public Tooltip(Actor self, TooltipInfo info)
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{
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{
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this.self = self;
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this.self = self;
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Info = info;
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this.info = info;
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}
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}
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}
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}
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}
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}
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@@ -10,6 +10,7 @@
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using System;
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using System;
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using System.Drawing;
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using System.Drawing;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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namespace OpenRA.Mods.RA.Widgets.Logic
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@@ -17,7 +18,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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public class WorldTooltipLogic
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public class WorldTooltipLogic
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{
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{
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[ObjectCreator.UseCtor]
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[ObjectCreator.UseCtor]
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public WorldTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, ViewportControllerWidget viewport)
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public WorldTooltipLogic(Widget widget, World world, TooltipContainerWidget tooltipContainer, ViewportControllerWidget viewport)
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{
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{
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widget.IsVisible = () => viewport.TooltipType != WorldTooltipType.None;
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widget.IsVisible = () => viewport.TooltipType != WorldTooltipType.None;
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var label = widget.Get<LabelWidget>("LABEL");
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var label = widget.Get<LabelWidget>("LABEL");
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@@ -41,20 +42,32 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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if (viewport == null || viewport.TooltipType == WorldTooltipType.None)
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if (viewport == null || viewport.TooltipType == WorldTooltipType.None)
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return;
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return;
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showOwner = false;
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Player o = null;
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Player o = null;
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switch (viewport.TooltipType)
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switch (viewport.TooltipType)
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{
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{
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case WorldTooltipType.Unexplored:
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case WorldTooltipType.Unexplored:
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labelText = "Unexplored Terrain";
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labelText = "Unexplored Terrain";
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break;
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break;
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case WorldTooltipType.Actor:
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case WorldTooltipType.Actor:
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labelText = viewport.ActorTooltip.Name();
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{
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o = viewport.ActorTooltip.Owner();
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o = viewport.ActorTooltip.Owner;
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break;
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showOwner = !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
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case WorldTooltipType.FrozenActor:
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labelText = viewport.FrozenActorTooltip.TooltipName;
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var stance = o == null || world.RenderPlayer == null? Stance.None : o.Stances[world.RenderPlayer];
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o = viewport.FrozenActorTooltip.TooltipOwner;
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labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
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break;
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break;
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}
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case WorldTooltipType.FrozenActor:
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{
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o = viewport.FrozenActorTooltip.TooltipOwner;
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showOwner = !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
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var stance = o == null || world.RenderPlayer == null? Stance.None : o.Stances[world.RenderPlayer];
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labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
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break;
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}
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}
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}
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var textWidth = font.Measure(labelText).X;
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var textWidth = font.Measure(labelText).X;
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@@ -64,8 +77,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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widget.Bounds.Width = 2*label.Bounds.X + textWidth;
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widget.Bounds.Width = 2*label.Bounds.X + textWidth;
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}
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}
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showOwner = o != null && !o.NonCombatant;
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if (showOwner)
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if (showOwner)
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{
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{
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flagRace = o.Country.Race;
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flagRace = o.Country.Race;
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@@ -465,10 +465,48 @@ Rules:
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-ConquestVictoryConditions:
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-ConquestVictoryConditions:
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MissionObjectives:
|
MissionObjectives:
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EarlyGameOver: true
|
EarlyGameOver: true
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^Infantry:
|
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MustBeDestroyed:
|
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^Vehicle:
|
^Vehicle:
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MustBeDestroyed:
|
MustBeDestroyed:
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|
Tooltip:
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|
GenericVisibility: Enemy
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|
ShowOwnerRow: false
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|
^Tank:
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|
MustBeDestroyed:
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|
Tooltip:
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|
GenericVisibility: Enemy
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|
ShowOwnerRow: false
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|
^Helicopter:
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|
MustBeDestroyed:
|
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|
Tooltip:
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|
GenericVisibility: Enemy
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|
ShowOwnerRow: false
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|
^Infantry:
|
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|
MustBeDestroyed:
|
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|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
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|
^Plane:
|
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|
Tooltip:
|
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|
GenericVisibility: Enemy
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|
ShowOwnerRow: false
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|
^Ship:
|
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|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
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|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
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|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
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|
Tooltip:
|
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|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
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|
GenericVisibility: Enemy, Ally, Neutral
|
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|
GenericStancePrefix: false
|
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|
ShowOwnerRow: false
|
||||||
|
HARV:
|
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|
-MustBeDestroyed:
|
||||||
PROC:
|
PROC:
|
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Buildable:
|
Buildable:
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||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
|
|||||||
@@ -747,10 +747,48 @@ Rules:
|
|||||||
-ConquestVictoryConditions:
|
-ConquestVictoryConditions:
|
||||||
MissionObjectives:
|
MissionObjectives:
|
||||||
EarlyGameOver: true
|
EarlyGameOver: true
|
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^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Tank:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
PROC:
|
PROC:
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
|
|||||||
@@ -908,8 +908,48 @@ Rules:
|
|||||||
-ConquestVictoryConditions:
|
-ConquestVictoryConditions:
|
||||||
MissionObjectives:
|
MissionObjectives:
|
||||||
EarlyGameOver: true
|
EarlyGameOver: true
|
||||||
|
^Vehicle:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Tank:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
^Infantry:
|
^Infantry:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
WEAP:
|
WEAP:
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
|
|||||||
@@ -553,12 +553,48 @@ Rules:
|
|||||||
-ConquestVictoryConditions:
|
-ConquestVictoryConditions:
|
||||||
MissionObjectives:
|
MissionObjectives:
|
||||||
EarlyGameOver: true
|
EarlyGameOver: true
|
||||||
^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
^Tank:
|
^Tank:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
CRATE:
|
CRATE:
|
||||||
Crate:
|
Crate:
|
||||||
Lifetime: 9999
|
Lifetime: 9999
|
||||||
|
|||||||
@@ -632,12 +632,48 @@ Rules:
|
|||||||
-ConquestVictoryConditions:
|
-ConquestVictoryConditions:
|
||||||
MissionObjectives:
|
MissionObjectives:
|
||||||
EarlyGameOver: true
|
EarlyGameOver: true
|
||||||
^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
^Tank:
|
^Tank:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
E3:
|
E3:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
ScanRadius: 5
|
ScanRadius: 5
|
||||||
|
|||||||
@@ -899,12 +899,48 @@ Rules:
|
|||||||
-ConquestVictoryConditions:
|
-ConquestVictoryConditions:
|
||||||
MissionObjectives:
|
MissionObjectives:
|
||||||
EarlyGameOver: true
|
EarlyGameOver: true
|
||||||
^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
^Tank:
|
^Tank:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
^CivInfantry:
|
^CivInfantry:
|
||||||
Health:
|
Health:
|
||||||
HP: 125
|
HP: 125
|
||||||
|
|||||||
@@ -323,11 +323,48 @@ Rules:
|
|||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
^CivInfantry:
|
^CivInfantry:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Tank:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
Sequences:
|
Sequences:
|
||||||
|
|
||||||
VoxelSequences:
|
VoxelSequences:
|
||||||
|
|||||||
@@ -537,10 +537,48 @@ Rules:
|
|||||||
Scripts: nod03a.lua
|
Scripts: nod03a.lua
|
||||||
ObjectivesPanel:
|
ObjectivesPanel:
|
||||||
PanelName: MISSION_OBJECTIVES
|
PanelName: MISSION_OBJECTIVES
|
||||||
^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Tank:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
NUK2:
|
NUK2:
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
|
|||||||
@@ -582,10 +582,48 @@ Rules:
|
|||||||
Scripts: nod03b.lua
|
Scripts: nod03b.lua
|
||||||
ObjectivesPanel:
|
ObjectivesPanel:
|
||||||
PanelName: MISSION_OBJECTIVES
|
PanelName: MISSION_OBJECTIVES
|
||||||
^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Tank:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
|
HARV:
|
||||||
|
-MustBeDestroyed:
|
||||||
NUK2:
|
NUK2:
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
|
|||||||
@@ -288,9 +288,9 @@ WOOD:
|
|||||||
Inherits: ^Wall
|
Inherits: ^Wall
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 100
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Wooden Fence
|
Name: Wooden Fence
|
||||||
Icon: woodicnh
|
Icon: woodicnh
|
||||||
|
|
||||||
|
|||||||
@@ -30,6 +30,8 @@
|
|||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Vehicle
|
||||||
UpdatesPlayerStatistics:
|
UpdatesPlayerStatistics:
|
||||||
Cloak:
|
Cloak:
|
||||||
RequiresUpgrade: cloak
|
RequiresUpgrade: cloak
|
||||||
@@ -84,6 +86,8 @@
|
|||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Tank
|
||||||
UpdatesPlayerStatistics:
|
UpdatesPlayerStatistics:
|
||||||
Cloak:
|
Cloak:
|
||||||
RequiresUpgrade: cloak
|
RequiresUpgrade: cloak
|
||||||
@@ -133,6 +137,8 @@
|
|||||||
Huntable:
|
Huntable:
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Helicopter
|
||||||
GainsStatUpgrades:
|
GainsStatUpgrades:
|
||||||
SelfHealing@ELITE:
|
SelfHealing@ELITE:
|
||||||
Step: 2
|
Step: 2
|
||||||
@@ -191,6 +197,8 @@
|
|||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Soldier
|
||||||
SelfHealing@HOSPITAL:
|
SelfHealing@HOSPITAL:
|
||||||
Step: 5
|
Step: 5
|
||||||
Ticks: 100
|
Ticks: 100
|
||||||
@@ -236,6 +244,7 @@
|
|||||||
Cost: 70
|
Cost: 70
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian
|
Name: Civilian
|
||||||
|
GenericVisibility: None
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
Health:
|
Health:
|
||||||
@@ -400,6 +409,8 @@
|
|||||||
Guardable:
|
Guardable:
|
||||||
Range: 3
|
Range: 3
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Structure
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
UpdatesPlayerStatistics:
|
UpdatesPlayerStatistics:
|
||||||
Huntable:
|
Huntable:
|
||||||
@@ -430,6 +441,7 @@
|
|||||||
Building:
|
Building:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian Building
|
Name: Civilian Building
|
||||||
|
GenericVisibility: None
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
StartsRevealed: true
|
StartsRevealed: true
|
||||||
|
|
||||||
@@ -443,6 +455,7 @@
|
|||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian Building (Destroyed)
|
Name: Civilian Building (Destroyed)
|
||||||
|
GenericVisibility: None
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
StartsRevealed: true
|
StartsRevealed: true
|
||||||
@@ -485,6 +498,7 @@
|
|||||||
RelativeToTopLeft: yes
|
RelativeToTopLeft: yes
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Field (Destroyed)
|
Name: Field (Destroyed)
|
||||||
|
GenericVisibility: None
|
||||||
BelowUnits:
|
BelowUnits:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
@@ -614,6 +628,8 @@
|
|||||||
ForceHealthPercentage: 25
|
ForceHealthPercentage: 25
|
||||||
BelowUnits:
|
BelowUnits:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Destroyed Vehicle
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
DisabledOverlay:
|
DisabledOverlay:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
|
|||||||
@@ -43,6 +43,7 @@ HARV:
|
|||||||
Cost: 1000
|
Cost: 1000
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Harvester
|
Name: Harvester
|
||||||
|
GenericName: Harvester
|
||||||
Description: Collects Tiberium for processing.\n Unarmed
|
Description: Collects Tiberium for processing.\n Unarmed
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 10
|
BuildPaletteOrder: 10
|
||||||
|
|||||||
@@ -604,6 +604,42 @@ Rules:
|
|||||||
EINSTEIN:
|
EINSTEIN:
|
||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Einstein
|
CargoType: Einstein
|
||||||
|
^Vehicle:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Tank:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
^CivInfantry:
|
^CivInfantry:
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 0c0
|
Range: 0c0
|
||||||
|
|||||||
@@ -879,12 +879,45 @@ Rules:
|
|||||||
LuaScripts: allies02.lua
|
LuaScripts: allies02.lua
|
||||||
ObjectivesPanel:
|
ObjectivesPanel:
|
||||||
PanelName: MISSION_OBJECTIVES
|
PanelName: MISSION_OBJECTIVES
|
||||||
^Infantry:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Tank:
|
|
||||||
MustBeDestroyed:
|
|
||||||
^Vehicle:
|
^Vehicle:
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Tank:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Infantry:
|
||||||
|
MustBeDestroyed:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Ship:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Plane:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Helicopter:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Building:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Wall:
|
||||||
|
Tooltip:
|
||||||
|
ShowOwnerRow: false
|
||||||
|
^Husk:
|
||||||
|
Tooltip:
|
||||||
|
GenericVisibility: Enemy, Ally, Neutral
|
||||||
|
GenericStancePrefix: false
|
||||||
|
ShowOwnerRow: false
|
||||||
APWR:
|
APWR:
|
||||||
Buildable:
|
Buildable:
|
||||||
Prerequisites: ~disabled
|
Prerequisites: ~disabled
|
||||||
|
|||||||
@@ -37,6 +37,8 @@
|
|||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Vehicle
|
||||||
EjectOnDeath:
|
EjectOnDeath:
|
||||||
PilotActor: e1
|
PilotActor: e1
|
||||||
SuccessRate: 20
|
SuccessRate: 20
|
||||||
@@ -106,6 +108,8 @@
|
|||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Tank
|
||||||
EjectOnDeath:
|
EjectOnDeath:
|
||||||
PilotActor: e1
|
PilotActor: e1
|
||||||
SuccessRate: 20
|
SuccessRate: 20
|
||||||
@@ -183,6 +187,8 @@
|
|||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Soldier
|
||||||
SelfHealing@HOSPITAL:
|
SelfHealing@HOSPITAL:
|
||||||
Step: 5
|
Step: 5
|
||||||
Ticks: 100
|
Ticks: 100
|
||||||
@@ -250,6 +256,8 @@
|
|||||||
Guard:
|
Guard:
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Ship
|
||||||
Huntable:
|
Huntable:
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
@@ -300,6 +308,8 @@
|
|||||||
UpdatesPlayerStatistics:
|
UpdatesPlayerStatistics:
|
||||||
CombatDebugOverlay:
|
CombatDebugOverlay:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Plane
|
||||||
Huntable:
|
Huntable:
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
@@ -320,6 +330,8 @@
|
|||||||
|
|
||||||
^Helicopter:
|
^Helicopter:
|
||||||
Inherits: ^Plane
|
Inherits: ^Plane
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Helicopter
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Helicopter
|
String: Helicopter
|
||||||
|
|
||||||
@@ -366,6 +378,8 @@
|
|||||||
Range: 3
|
Range: 3
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Structure
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Structure
|
String: Structure
|
||||||
Huntable:
|
Huntable:
|
||||||
@@ -434,6 +448,7 @@
|
|||||||
Type: Wood
|
Type: Wood
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian Building
|
Name: Civilian Building
|
||||||
|
GenericVisibility: None
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types: CivilianBuilding
|
Types: CivilianBuilding
|
||||||
-WithMakeAnimation:
|
-WithMakeAnimation:
|
||||||
@@ -472,6 +487,7 @@
|
|||||||
Cost: 70
|
Cost: 70
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Civilian
|
Name: Civilian
|
||||||
|
GenericVisibility: None
|
||||||
Health:
|
Health:
|
||||||
HP: 20
|
HP: 20
|
||||||
Mobile:
|
Mobile:
|
||||||
@@ -551,6 +567,8 @@
|
|||||||
TargetableUnit:
|
TargetableUnit:
|
||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
RequiresForceFire: true
|
RequiresForceFire: true
|
||||||
|
Tooltip:
|
||||||
|
GenericName: Destroyed Vehicle
|
||||||
AutoTargetIgnore:
|
AutoTargetIgnore:
|
||||||
Capturable:
|
Capturable:
|
||||||
Type: husk
|
Type: husk
|
||||||
|
|||||||
@@ -245,6 +245,7 @@ HARV:
|
|||||||
Cost: 1100
|
Cost: 1100
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Ore Truck
|
Name: Ore Truck
|
||||||
|
GenericName: Harvester
|
||||||
Description: Collects Ore and Gems for processing.\n Unarmed
|
Description: Collects Ore and Gems for processing.\n Unarmed
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 7
|
Priority: 7
|
||||||
|
|||||||
Reference in New Issue
Block a user