Hide the docking animation when it is not active.
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@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits
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anim = new AnimationWithOffset(overlay,
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anim = new AnimationWithOffset(overlay,
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() => body.LocalToWorld(info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation))),
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() => body.LocalToWorld(info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation))),
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() => !buildComplete);
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() => !buildComplete || !docked);
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rs.Add(anim, info.Palette, info.IsPlayerPalette);
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rs.Add(anim, info.Palette, info.IsPlayerPalette);
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}
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}
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