UpgradeManager after IUpgradables

This commit is contained in:
atlimit8
2015-06-28 10:24:00 -05:00
parent c6c12ee4ac
commit a9908bffb4
26 changed files with 53 additions and 46 deletions

View File

@@ -17,7 +17,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Building can be repaired by the repair button.")]
public class RepairableBuildingInfo : UpgradableTraitInfo, ITraitInfo, Requires<HealthInfo>
public class RepairableBuildingInfo : UpgradableTraitInfo, Requires<HealthInfo>
{
public readonly int RepairPercent = 20;
public readonly int RepairInterval = 24;
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Suffixed by the interal repairing player name.")]
public readonly string IndicatorPalettePrefix = "player";
public object Create(ActorInitializer init) { return new RepairableBuilding(init.Self, this); }
public override object Create(ActorInitializer init) { return new RepairableBuilding(init.Self, this); }
}
public class RepairableBuilding : UpgradableTrait<RepairableBuildingInfo>, ITick