UpgradeManager after IUpgradables

This commit is contained in:
atlimit8
2015-06-28 10:24:00 -05:00
parent c6c12ee4ac
commit a9908bffb4
26 changed files with 53 additions and 46 deletions

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("The player can disable the power individually on this actor.")]
public class CanPowerDownInfo : UpgradableTraitInfo, ITraitInfo, Requires<PowerInfo>
public class CanPowerDownInfo : UpgradableTraitInfo, Requires<PowerInfo>
{
[Desc("Restore power when this trait is disabled.")]
public readonly bool CancelWhenDisabled = false;
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string IndicatorPalette = "chrome";
public object Create(ActorInitializer init) { return new CanPowerDown(init.Self, this); }
public override object Create(ActorInitializer init) { return new CanPowerDown(init.Self, this); }
}
public class CanPowerDown : UpgradableTrait<CanPowerDownInfo>, IPowerModifier, IResolveOrder, IDisable, INotifyOwnerChanged

View File

@@ -14,12 +14,12 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class PowerInfo : UpgradableTraitInfo, ITraitInfo
public class PowerInfo : UpgradableTraitInfo
{
[Desc("If negative, it will drain power. If positive, it will provide power.")]
public readonly int Amount = 0;
public object Create(ActorInitializer init) { return new Power(init.Self, this); }
public override object Create(ActorInitializer init) { return new Power(init.Self, this); }
}
public class Power : UpgradableTrait<PowerInfo>, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyOwnerChanged