UpgradeManager after IUpgradables

This commit is contained in:
atlimit8
2015-06-28 10:24:00 -05:00
parent c6c12ee4ac
commit a9908bffb4
26 changed files with 53 additions and 46 deletions

View File

@@ -17,7 +17,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Renders a decorative animation on units and buildings.")]
public class WithIdleOverlayInfo : UpgradableTraitInfo, ITraitInfo, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>, Requires<IBodyOrientationInfo>
public class WithIdleOverlayInfo : UpgradableTraitInfo, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>, Requires<IBodyOrientationInfo>
{
[Desc("Sequence name to use")]
[SequenceReference] public readonly string Sequence = "idle-overlay";
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool PauseOnLowPower = false;
public object Create(ActorInitializer init) { return new WithIdleOverlay(init.Self, this); }
public override object Create(ActorInitializer init) { return new WithIdleOverlay(init.Self, this); }
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
{