Align ORA d2k to original D2k

Align ORA D2k weapons to better match original d2k.
This commit is contained in:
N.N
2022-07-23 14:03:37 +02:00
committed by abcdefg30
parent 8dec998d8f
commit a9d1b771a0
5 changed files with 42 additions and 43 deletions

View File

@@ -759,7 +759,7 @@ medium_gun_turret:
large_gun_turret: large_gun_turret:
Inherits: ^Defense Inherits: ^Defense
Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown
Inherits@AUTOTARGET: ^AutoTargetGround Inherits@AUTOTARGET: ^AutoTargetAll
AttackTurreted: AttackTurreted:
PauseOnCondition: disabled || build-incomplete PauseOnCondition: disabled || build-incomplete
Buildable: Buildable:

View File

@@ -4,15 +4,15 @@
Report: MEDTANK1.WAV Report: MEDTANK1.WAV
Projectile: Bullet Projectile: Bullet
Speed: 562 Speed: 562
Inaccuracy: 128 Inaccuracy: 135
InaccuracyType: PerCellIncrement InaccuracyType: PerCellIncrement
Image: 120mm Image: 120mm
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 2700 Damage: 2700
Spread: 512 Spread: 756
Falloff: 100, 0 Falloff: 100, 0
Versus: Versus:
none: 20 none: 30
wall: 50 wall: 50
building: 50 building: 50
wood: 60 wood: 60
@@ -65,7 +65,7 @@ DevBullet:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 6500 Damage: 6500
Versus: Versus:
none: 50 none: 65
wall: 100 wall: 100
building: 75 building: 75
wood: 60 wood: 60
@@ -93,7 +93,7 @@ DevBullet:
Image: 155mm Image: 155mm
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 4500 Damage: 4500
Spread: 1c0 Spread: 2c0
Versus: Versus:
none: 125 none: 125
wall: 100 wall: 100
@@ -104,7 +104,11 @@ DevBullet:
invulnerable: 0 invulnerable: 0
cy: 20 cy: 20
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, ExplosionDeath
Warhead@proneeffect: TargetDamage
DamageTypes: TriggerProne
Damage: 1
Spread: 1c512
Warhead@4Concrete: DamagesConcrete Warhead@4Concrete: DamagesConcrete
Damage: 5625 Damage: 5625
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect

View File

@@ -5,7 +5,7 @@
Projectile: Bullet Projectile: Bullet
Blockable: false Blockable: false
Speed: 281 Speed: 281
Inaccuracy: 128 Inaccuracy: 140
InaccuracyType: PerCellIncrement InaccuracyType: PerCellIncrement
Image: RPG Image: RPG
TrailImage: bazooka_trail2 TrailImage: bazooka_trail2
@@ -13,10 +13,10 @@
TrailInterval: 1 TrailInterval: 1
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 3000 Damage: 3000
Spread: 512 Spread: 700
Falloff: 100, 0 Falloff: 100, 0
Versus: Versus:
none: 8 none: 15
wall: 75 wall: 75
building: 40 building: 40
wood: 45 wood: 45
@@ -44,8 +44,10 @@
MinRange: 0c512 MinRange: 0c512
Projectile: Missile Projectile: Missile
Shadow: true Shadow: true
HorizontalRateOfTurn: 12 InaccuracyType: Maximum
RangeLimit: 6c614 Inaccuracy: 250
HorizontalRateOfTurn: 22
RangeLimit: 7c614
CruiseAltitude: 1c0 CruiseAltitude: 1c0
MinimumLaunchAngle: 64 MinimumLaunchAngle: 64
VerticalRateOfTurn: 40 VerticalRateOfTurn: 40
@@ -54,6 +56,7 @@
Speed: 288 Speed: 288
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 4800 Damage: 4800
Spread: 1c0
Versus: Versus:
none: 15 none: 15
wall: 75 wall: 75
@@ -64,6 +67,11 @@
invulnerable: 0 invulnerable: 0
cy: 30 cy: 30
harvester: 50 harvester: 50
DamageTypes: Prone50Percent, SmallExplosionDeath
Warhead@proneeffect: TargetDamage
Damage: 1
Spread: 600
DamageTypes: TriggerProne
Warhead@4Concrete: DamagesConcrete Warhead@4Concrete: DamagesConcrete
Damage: 720 Damage: 720
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
@@ -103,8 +111,6 @@ TowerMissile:
Burst: 2 Burst: 2
BurstDelays: 60 BurstDelays: 60
ValidTargets: Ground, Air ValidTargets: Ground, Air
Projectile: Missile
HorizontalRateOfTurn: 4
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
ValidTargets: Ground, Air ValidTargets: Ground, Air
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath

View File

@@ -8,35 +8,18 @@ Sound:
InaccuracyType: PerCellIncrement InaccuracyType: PerCellIncrement
Duration: 4 # Has a length of 0c512 Duration: 4 # Has a length of 0c512
DamageInterval: 3 # Travels 0c384 between impacts, will hit a target roughly three times DamageInterval: 3 # Travels 0c384 between impacts, will hit a target roughly three times
Width: 0c512 Width: 0c756 # in original d2k width is 2c0, but damage is 100% only at the center and fades out linearly towards the edges
Shape: Flat Shape: Cylindrical
Falloff: 100, 100, 50 Falloff: 0, 0, 100, 0
Range: 0, 6c0, 11c0 Range: 0, 0c450, 4c0, 8c0
BeyondTargetRange: 1c0 BeyondTargetRange: 1c0
Color: 00FFFFC8 Color: 00FFFFC8
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Range: 0, 32 Range: 0, 32
Falloff: 100, 100 Falloff: 100, 100
Damage: 860 Damage: 960
AffectsParent: false AffectsParent: false
ValidRelationships: Neutral, Enemy ValidRelationships: Neutral, Enemy, Ally
Versus:
none: 200
wall: 50
building: 60
wood: 110
light: 110
heavy: 60
invulnerable: 0
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Dam: SpreadDamage
Range: 0, 32
Falloff: 100, 100
Damage: 430 # Only does half damage to friendly units
AffectsParent: false
ValidRelationships: Ally
Versus: Versus:
none: 200 none: 200
wall: 50 wall: 50
@@ -70,7 +53,7 @@ OrniBomb:
Shadow: true Shadow: true
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 7500 #400 in original, reduce when bombers can do multiple passes Damage: 7500 #400 in original, reduce when bombers can do multiple passes
Spread: 1c0 Spread: 2c0
Falloff: 100, 0 Falloff: 100, 0
Versus: Versus:
none: 90 none: 90
@@ -136,6 +119,7 @@ DeathHandCluster:
BounceCount: 0 BounceCount: 0
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 4500 Damage: 4500
Spread: 2c0
Versus: Versus:
none: 90 none: 90
wall: 50 wall: 50
@@ -224,18 +208,22 @@ grenade:
Shadow: true Shadow: true
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 1500 Damage: 1500
Spread: 1c0 Spread: 1c512
Falloff: 100, 0 Falloff: 100, 0
Versus: Versus:
none: 125 none: 135
wood: 70 wood: 70
light: 30 light: 30
heavy: 20 heavy: 20
invulnerable: 0 invulnerable: 0
cy: 20 cy: 20
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, ExplosionDeath
DamageCalculationType: ClosestTargetablePosition DamageCalculationType: ClosestTargetablePosition
Warhead@proneeffect: TargetDamage
Damage: 1
Spread: 1c0
DamageTypes: TriggerProne
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater SmudgeType: SandCrater
InvalidTargets: Vehicle, Structure InvalidTargets: Vehicle, Structure

View File

@@ -3,18 +3,19 @@
Range: 2c512 Range: 2c512
Report: MGUN2.WAV Report: MGUN2.WAV
Projectile: InstantHit Projectile: InstantHit
Inaccuracy: 128 Inaccuracy: 135
InaccuracyType: PerCellIncrement InaccuracyType: PerCellIncrement
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 1250 Damage: 1250
Spread: 480 Spread: 480
Falloff: 100, 0 Falloff: 100, 0
Versus: Versus:
none: 110
wall: 10 wall: 10
building: 25 building: 25
wood: 75 wood: 75
light: 40 light: 40
heavy: 20 heavy: 18
invulnerable: 0 invulnerable: 0
cy: 20 cy: 20
harvester: 25 harvester: 25