pass target to DoAttack
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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.RA.Activities
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}
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attack.target = Target;
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attack.DoAttack(self);
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attack.DoAttack(self, Target);
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return this;
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}
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}
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Activities
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if( limitedAmmo != null && !limitedAmmo.HasAmmo() )
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Cancel( self );
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self.Trait<AttackPlane>().DoAttack( self );
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self.Trait<AttackPlane>().DoAttack( self, Target );
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if( IsCanceled && inner == null ) return NextActivity;
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.RA.Activities
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if (!float2.WithinEpsilon(float2.Zero, dist, range * Game.CellSize))
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aircraft.center += (rawSpeed / dist.Length) * dist;
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attack.DoAttack( self );
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attack.DoAttack( self, target );
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return this;
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}
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