From aa0c14c214ade7a404fd53ddfba55b092ae46197 Mon Sep 17 00:00:00 2001 From: Bob Date: Fri, 5 Nov 2010 14:52:56 +1300 Subject: [PATCH] Fix crash when generating a syncreport when blaming something other than Tick. --- OpenRA.Game/Network/Order.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Network/Order.cs b/OpenRA.Game/Network/Order.cs index a366bc8f59..8bc232a4ee 100755 --- a/OpenRA.Game/Network/Order.cs +++ b/OpenRA.Game/Network/Order.cs @@ -132,7 +132,7 @@ namespace OpenRA { return "OrderString: \"{0}\" \n\t Subject: \"{1}\". \n\t TargetActor: \"{2}\" \n\t TargetLocation: {3}." + "\n\t TargetString: \"{4}\".\n\t IsImmediate: {5}.\n\t Player(PlayerName): {6}\n".F( - OrderString, Subject, TargetActor.Info.Name , TargetLocation, TargetString, IsImmediate, Player.PlayerName); + OrderString, Subject, TargetActor != null ? TargetActor.Info.Name : null , TargetLocation, TargetString, IsImmediate, Player != null ? Player.PlayerName : null); } static uint UIntFromActor(Actor a)