added ready/gamestart handling

This commit is contained in:
Chris Forbes
2009-12-01 20:03:59 +13:00
parent 235ff36792
commit aa4517c7ab
7 changed files with 153 additions and 19 deletions

View File

@@ -129,8 +129,13 @@ namespace OpenRa.Game
base.OnKeyDown(e);
/* hack hack hack */
if (e.KeyCode == Keys.F8 && !Game.orderManager.GameStarted)
Game.orderManager.StartGame();
if (e.KeyCode == Keys.F8)
{
Game.LocalPlayer.IsReady ^= true;
Game.controller.AddOrder(
new Order(Game.LocalPlayer,
"ToggleReady", null, null, int2.Zero, "") { IsImmediate = true });
}
}
protected override void OnKeyPress(KeyPressEventArgs e)