added ready/gamestart handling
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@@ -129,8 +129,13 @@ namespace OpenRa.Game
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base.OnKeyDown(e);
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/* hack hack hack */
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if (e.KeyCode == Keys.F8 && !Game.orderManager.GameStarted)
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Game.orderManager.StartGame();
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if (e.KeyCode == Keys.F8)
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{
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Game.LocalPlayer.IsReady ^= true;
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Game.controller.AddOrder(
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new Order(Game.LocalPlayer,
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"ToggleReady", null, null, int2.Zero, "") { IsImmediate = true });
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}
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}
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protected override void OnKeyPress(KeyPressEventArgs e)
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