Make perf.log output for ticking things opt-in

Both writing to perf.log frequently as well as GetTimestamp
aren't free and hurt performance particularly on slower systems
(which can have notably higher output to perf.log, further
amplifying the problem).
Therefore we make simulation perf logging opt-in.

Additionally, logging of the current tick and tick type
(local/net) is removed from debug.log, and some
remnant debug logging for kills and pips is removed
to keep performance-sensitive logging limited to
perf.log.
This commit is contained in:
reaperrr
2021-03-21 23:14:09 +01:00
committed by teinarss
parent a1df91b665
commit aa834db1e3
12 changed files with 85 additions and 56 deletions

View File

@@ -9,8 +9,6 @@
*/
#endregion
using System.Diagnostics;
using OpenRA.Activities;
using OpenRA.Support;
using Activity = OpenRA.Activities.Activity;
@@ -20,29 +18,18 @@ namespace OpenRA.Traits
{
public static Activity RunActivity(Actor self, Activity act)
{
// PERF: If there are no activities we can bail straight away and save ourselves a call to
// Stopwatch.GetTimestamp.
// PERF: This is a hot path and must run with minimal added overhead.
// If there are no activities we can bail straight away and save ourselves the overhead of setting up the perf logging.
if (act == null)
return act;
// PERF: This is a hot path and must run with minimal added overhead.
// Calling Stopwatch.GetTimestamp is a bit expensive, so we enumerate manually to allow us to call it only
// once per iteration in the normal case.
// See also: DoTimed
var longTickThresholdInStopwatchTicks = PerfTimer.LongTickThresholdInStopwatchTicks;
var start = Stopwatch.GetTimestamp();
var perfLogger = new PerfTickLogger();
perfLogger.Start();
while (act != null)
{
var prev = act;
act = act.TickOuter(self);
var current = Stopwatch.GetTimestamp();
if (current - start > longTickThresholdInStopwatchTicks)
{
PerfTimer.LogLongTick(start, current, "Activity", prev);
start = Stopwatch.GetTimestamp();
}
else
start = current;
perfLogger.LogTickAndRestartTimer("Activity", prev);
if (act == prev)
break;