Fix GrantConditionOnDeploy to support multiple sprite bodies

This commit is contained in:
reaperrr
2017-03-31 15:53:51 +02:00
committed by atlimit8
parent 6f19379a2b
commit aa8d9f5dda
5 changed files with 114 additions and 20 deletions

View File

@@ -165,7 +165,24 @@ namespace OpenRA.Mods.Common.Traits
bool IsOverlayActive(ActorInfo ai);
}
public interface INotifyTransform { void BeforeTransform(Actor self); void OnTransform(Actor self); void AfterTransform(Actor toActor); }
public interface INotifyTransform
{
void BeforeTransform(Actor self);
void OnTransform(Actor self);
void AfterTransform(Actor toActor);
}
public interface INotifyDeployComplete
{
void FinishedDeploy(Actor self);
void FinishedUndeploy(Actor self);
}
public interface INotifyDeployTriggered
{
void Deploy(Actor self);
void Undeploy(Actor self);
}
public interface IAcceptResourcesInfo : ITraitInfo { }
public interface IAcceptResources