From aa953ba5a1ffc24670b59490486c8454a2f1a463 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 14 Oct 2019 00:37:02 +0200 Subject: [PATCH] Remove unused and buggy stand2 sequence from ants They were unused, their settings were wrong, and even if fixed they'd make idle ants look glitchy, because the game switches between stand sequences randomly. --- mods/ra/sequences/infantry.yaml | 9 --------- 1 file changed, 9 deletions(-) diff --git a/mods/ra/sequences/infantry.yaml b/mods/ra/sequences/infantry.yaml index 943cc5a622..71978e373d 100644 --- a/mods/ra/sequences/infantry.yaml +++ b/mods/ra/sequences/infantry.yaml @@ -1289,9 +1289,6 @@ zombie: ant: stand: ant1 Facings: 8 - stand2: ant1 - Start: 8 - Length: 8 run: ant1 Start: 8 Length: 8 @@ -1314,9 +1311,6 @@ ant: fireant: stand: ant2 Facings: 8 - stand2: ant2 - Start: 8 - Length: 8 run: ant2 Start: 8 Length: 8 @@ -1339,9 +1333,6 @@ fireant: scoutant: stand: ant3 Facings: 8 - stand2: ant3 - Start: 8 - Length: 8 run: ant3 Start: 8 Length: 8