Rename Stances to Relationships in the yaml api
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@@ -43,8 +43,8 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Experience granted to the capturing player.")]
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public readonly int PlayerExperience = 0;
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[Desc("Stance that the structure's previous owner needs to have for the capturing player to receive Experience.")]
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public readonly PlayerRelationship PlayerExperienceStances = PlayerRelationship.Enemy;
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[Desc("Relationships that the structure's previous owner needs to have for the capturing player to receive Experience.")]
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public readonly PlayerRelationship PlayerExperienceRelationships = PlayerRelationship.Enemy;
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[Desc("Cursor to display when the health of the target actor is above the sabotage threshold.")]
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public readonly string SabotageCursor = "capture";
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