Removed an overload of Footprint.Tiles (see also next commit)
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@@ -7,11 +7,6 @@ namespace OpenRa.GameRules
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{
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static class Footprint
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{
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public static IEnumerable<int2> Tiles( string name, BuildingInfo buildingInfo, int2 position )
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{
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return Tiles(name, buildingInfo, position, true);
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}
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public static IEnumerable<int2> Tiles( string name, BuildingInfo buildingInfo, int2 position, bool adjustForPlacement )
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{
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var dim = buildingInfo.Dimensions;
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