fixed wrong palette remapping for neutral buildings in editor

for TEMPERAT (fields) and DESERT (buildings, trees, rocks)
This commit is contained in:
Matthias Mailänder
2012-11-26 12:21:50 +01:00
parent 4e0e53c714
commit aad0b3d2d8
5 changed files with 31 additions and 15 deletions

View File

@@ -13,6 +13,7 @@ namespace OpenRA.Traits
public class EditorAppearanceInfo : TraitInfo<EditorAppearance>
{
public readonly bool RelativeToTopLeft = false;
public readonly bool UseTerrainPalette = false;
}
public class EditorAppearance { }