Changed code to use object initializers everywhere
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@@ -107,8 +107,11 @@ namespace OpenRA.Mods.Common.Widgets
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panel = p;
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// Mask to prevent any clicks from being sent to other widgets
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fullscreenMask = new MaskWidget();
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fullscreenMask.Bounds = new Rectangle(0, 0, Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height);
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fullscreenMask = new MaskWidget
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{
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Bounds = new Rectangle(0, 0, Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)
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};
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fullscreenMask.OnMouseDown += mi => { Game.Sound.PlayNotification(ModRules, null, "Sounds", ClickSound, null); RemovePanel(); };
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if (onCancel != null)
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fullscreenMask.OnMouseDown += _ => onCancel();
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