From ab348336f5f5be57cc652982f707699a2f41b804 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Wed, 11 Dec 2019 20:00:58 +0100 Subject: [PATCH] Fix ants teleporting into the map area Waypoint17 is not at the map edge, waypoint7 is. Also fixes a path, since waypoint20 -> waypoint10 is going back and makes no sense. Going directly waypoint20 -> waypoint2 works and as compensation I added waypoint21 -> waypoint10 -> waypoint2. --- mods/ra/maps/ant-01/ant-attack.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/mods/ra/maps/ant-01/ant-attack.lua b/mods/ra/maps/ant-01/ant-attack.lua index ee4c96080c..6e2d9e3d13 100644 --- a/mods/ra/maps/ant-01/ant-attack.lua +++ b/mods/ra/maps/ant-01/ant-attack.lua @@ -13,8 +13,9 @@ SendAnts = true AttackAngles = { { waypoint4.Location, waypoint18.Location, waypoint5.Location, waypoint15.Location }, - { waypoint20.Location, waypoint10.Location, waypoint2.Location }, - { waypoint17.Location, waypoint1.Location }, + { waypoint20.Location, waypoint2.Location }, + { waypoint21.Location, waypoint10.Location, waypoint2.Location }, + { waypoint7.Location, waypoint17.Location, waypoint1.Location }, { waypoint8.Location, waypoint9.Location, waypoint19.Location } }