D2k weapon targeting validity changes
This commit is contained in:
@@ -64,8 +64,6 @@ Fremen_S:
|
||||
ReloadDelay: 40
|
||||
Range: 2c512
|
||||
Report: FREMODD1.WAV
|
||||
ValidTargets: Ground, Infantry
|
||||
InvalidTargets: Vehicle, Structure, Wall
|
||||
Projectile: Bullet
|
||||
Speed: 1c256
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -92,7 +90,7 @@ M_LMG:
|
||||
ReloadDelay: 40
|
||||
Range: 2c512
|
||||
Report: MGUN2.WAV
|
||||
InvalidTargets: Structure
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 1c256
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -145,7 +143,7 @@ Fremen_L:
|
||||
Delay: 5
|
||||
Range: 3c512
|
||||
Report: BAZOOK2.WAV
|
||||
InvalidTargets: Infantry
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 1c256
|
||||
Warhead@1Dam: SpreadDamage
|
||||
@@ -447,7 +445,7 @@ DevBullet:
|
||||
ReloadDelay: 115
|
||||
Range: 6c0
|
||||
Report: MISSLE1.WAV
|
||||
ValidTargets: Ground
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 281
|
||||
RateOfTurn: 3
|
||||
|
||||
Reference in New Issue
Block a user