fixing trees breaking our replay
This commit is contained in:
@@ -47,6 +47,7 @@ namespace OpenRa.Game
|
||||
|
||||
public Actor( TreeReference tree, TreeCache treeRenderer )
|
||||
{
|
||||
ActorID = 0xffffffff;
|
||||
Location = new int2( tree.Location );
|
||||
traits.Add( new Traits.Tree( treeRenderer.GetImage( tree.Image ) ) );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user