fixing trees breaking our replay
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@@ -47,6 +47,7 @@ namespace OpenRa.Game
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public Actor( TreeReference tree, TreeCache treeRenderer )
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public Actor( TreeReference tree, TreeCache treeRenderer )
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{
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{
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ActorID = 0xffffffff;
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Location = new int2( tree.Location );
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Location = new int2( tree.Location );
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traits.Add( new Traits.Tree( treeRenderer.GetImage( tree.Image ) ) );
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traits.Add( new Traits.Tree( treeRenderer.GetImage( tree.Image ) ) );
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}
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}
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