Squash compiler warnings
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@@ -28,11 +28,9 @@ namespace OpenRA.Mods.Cnc
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{
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Dictionary<string, Actor> Actors;
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Dictionary<string, Player> Players;
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Map Map;
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public void WorldLoaded(World w)
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{
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Map = w.Map;
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Players = w.players.Values.ToDictionary(p => p.InternalName);
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Actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
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var b = w.Map.Bounds;
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