diff --git a/mods/d2k/TODO b/mods/d2k/TODO index 82b65b01a6..791a104cb2 100644 --- a/mods/d2k/TODO +++ b/mods/d2k/TODO @@ -22,4 +22,5 @@ # put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI) # group number metrics are off # building offsets wrong (worst for towers) -# spice blooms should explode and create new spice field instead of growing spice \ No newline at end of file +# spice blooms should explode and create new spice field instead of growing spice +# completely full spice silo looks like the empty one \ No newline at end of file diff --git a/mods/d2k/rules/aircraft.yaml b/mods/d2k/rules/aircraft.yaml index 3ccc97afdb..f233e05a4f 100644 --- a/mods/d2k/rules/aircraft.yaml +++ b/mods/d2k/rules/aircraft.yaml @@ -18,7 +18,7 @@ Helicopter: InitialFacing: 0 ROT: 5 - Speed: 14 + Speed: 18 LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune RepairBuildings: repaira,repairo,repairh RearmBuildings: starporta,starporto,starporth @@ -87,7 +87,7 @@ ORNI: LandWhenIdle: false InitialFacing: 20 ROT: 4 - Speed: 12 + Speed: 20 RepairBuildings: repaira,repairo,repairh RearmBuildings: starporta,starporto,starporth RenderUnit: @@ -110,7 +110,7 @@ ORNI.bomber: Type: Light Plane: ROT: 5 - Speed: 16 + Speed: 25 RepairBuildings: repaira,repairo,repairh RearmBuildings: starporta,starporto,starporth LimitedAmmo: @@ -139,7 +139,7 @@ CARRYALL.infantry: Type: Light Plane: ROT: 5 - Speed: 16 + Speed: 25 RepairBuildings: repaira,repairo,repairh RearmBuildings: starporta,starporto,starporth RenderUnit: diff --git a/mods/d2k/rules/ordos.yaml b/mods/d2k/rules/ordos.yaml index cc7b34f06a..59e3a60699 100644 --- a/mods/d2k/rules/ordos.yaml +++ b/mods/d2k/rules/ordos.yaml @@ -196,8 +196,8 @@ RAIDER: Armor: Type: Light Mobile: - ROT: 15 - Speed: 20 + ROT: 10 + Speed: 15 RevealsShroud: Range: 8 RenderUnit: diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 15255d4a73..38b8caec95 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -7,7 +7,7 @@ Health: HP: 1000 Armor: - Type: Heavy + Type: Concrete RevealsShroud: Range: 5 Bib: @@ -96,7 +96,7 @@ Health: HP: 1500 Armor: - Type: Light + Type: Wood RevealsShroud: Range: 4 Bib: @@ -126,7 +126,7 @@ Health: HP: 1000 Armor: - Type: Light + Type: Wood RevealsShroud: Range: 4 Bib: @@ -148,7 +148,7 @@ Health: HP: 2000 Armor: - Type: Light + Type: Concrete RevealsShroud: Range: 4 Bib: @@ -230,7 +230,7 @@ Health: HP: 750 Armor: - Type: Light + Type: Wood RevealsShroud: Range: 4 Bib: @@ -261,7 +261,7 @@ Health: HP: 1500 Armor: - Type: Light + Type: Wood RevealsShroud: Range: 4 Bib: @@ -317,6 +317,8 @@ Dimensions: 3,2 Health: HP: 1000 + Armor: + Type: Wood RevealsShroud: Range: 7 Bib: @@ -358,7 +360,7 @@ Armor: Type: Concrete Wall: - CrushClasses: heavywall + CrushClasses: Concretewall LineBuild: Range: 8 SelectionDecorations: @@ -393,7 +395,7 @@ Health: HP: 400 Armor: - Type: Heavy + Type: Concrete RevealsShroud: Range: 7 RenderRangeCircle: @@ -427,7 +429,7 @@ Health: HP: 800 Armor: - Type: Heavy + Type: Concrete RevealsShroud: Range: 8 -RenderBuilding: @@ -483,7 +485,7 @@ SIETCH: Health: HP: 400 Armor: - Type: Heavy + Type: Concrete RevealsShroud: Range: 10 -GivesBuildableArea: diff --git a/mods/d2k/rules/system.yaml b/mods/d2k/rules/system.yaml index 7ee0130fd7..1aee1937c0 100644 --- a/mods/d2k/rules/system.yaml +++ b/mods/d2k/rules/system.yaml @@ -93,7 +93,7 @@ Player: BaseAttackNotifier: HarvesterAttackNotifier: -World: +World: OpenWidgetAtGameStart: Widget: INGAME_ROOT ObserverWidget: OBSERVER_ROOT diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index fa36df6fd7..616a28fc3a 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -79,8 +79,8 @@ Armor: Type: Light Mobile: - ROT: 15 - Speed: 20 + ROT: 10 + Speed: 12 RevealsShroud: Range: 8 RenderUnit: @@ -111,7 +111,7 @@ Type: Light Mobile: ROT: 10 - Speed: 13 + Speed: 12 RevealsShroud: Range: 7 RenderUnit: