Fixed AudFormat and WavFormat implementations of ISoundFormat.LengthInSeconds

- Fixed a rounding issue in `WavReader.WaveLength()`.
- Fixed `AudReader.SoundLength()` not resetting the stream position.
- Fixed crashes caused by disposed streams because `LengthInSeconds` would try and calculate the length on the fly. It is now precalculated and cached (making it consistent across all 5 current `ISoundFormat` implementations).
- Fixed a crash in `AudReader.LoadSound()`'s `out Func<Stream> result` because that func would try and access the disposed stream's `Length` property. That works for `SegmentStream`, but not for `FileStream`.
- Fixed frameCount/soundLength label positioning in the AssetBrowser window to avoid text clipping .
This commit is contained in:
penev92
2021-02-21 15:10:59 +02:00
committed by Matthias Mailänder
parent 8b944e9c82
commit abea3a0f74
6 changed files with 16 additions and 6 deletions

View File

@@ -190,7 +190,7 @@ Container@ASSETBROWSER_PANEL:
MinimumValue: 0
Label@FRAME_COUNT:
X: PARENT_RIGHT - WIDTH + 5
Y: 1
Y: 0
Width: 80
Height: 25
Font: TinyBold

View File

@@ -180,7 +180,7 @@ Background@ASSETBROWSER_PANEL:
MinimumValue: 0
Label@FRAME_COUNT:
X: PARENT_RIGHT - WIDTH + 5
Y: 1
Y: 0
Width: 85
Height: 25
Font: TinyBold