Remove direct access to MapPreview.Rules.

This commit is contained in:
Paul Chote
2021-04-04 16:40:46 +01:00
committed by teinarss
parent 53e6d974f0
commit abee274f88
22 changed files with 57 additions and 54 deletions

View File

@@ -357,7 +357,7 @@ namespace OpenRA.Mods.Common.Server
}
var botType = parts[2];
var botInfo = server.Map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>()
var botInfo = server.Map.PlayerActorInfo.TraitInfos<IBotInfo>()
.FirstOrDefault(b => b.Type == botType);
if (botInfo == null)
@@ -386,7 +386,7 @@ namespace OpenRA.Mods.Common.Server
// Pick a random color for the bot
var validator = server.ModData.Manifest.Get<ColorValidator>();
var terrainColors = server.Map.Rules.TerrainInfo.RestrictedPlayerColors;
var terrainColors = server.ModData.DefaultTerrainInfo[server.Map.TileSet].RestrictedPlayerColors;
var playerColors = server.LobbyInfo.Clients.Select(c => c.Color)
.Concat(server.Map.Players.Players.Values.Select(p => p.Color));
bot.Color = bot.PreferredColor = validator.RandomPresetColor(server.Random, terrainColors, playerColors);
@@ -437,10 +437,10 @@ namespace OpenRA.Mods.Common.Server
.Where(ss => ss != null)
.ToDictionary(ss => ss.PlayerReference, ss => ss);
LoadMapSettings(server, server.LobbyInfo.GlobalSettings, server.Map.Rules);
LoadMapSettings(server, server.LobbyInfo.GlobalSettings, server.Map);
// Reset client states
var selectableFactions = server.Map.Rules.Actors[SystemActors.World].TraitInfos<FactionInfo>()
var selectableFactions = server.Map.WorldActorInfo.TraitInfos<FactionInfo>()
.Where(f => f.Selectable)
.Select(f => f.InternalName)
.ToList();
@@ -457,7 +457,7 @@ namespace OpenRA.Mods.Common.Server
// - Players who now lack a slot are made observers
// - Bots who now lack a slot are dropped
// - Bots who are not defined in the map rules are dropped
var botTypes = server.Map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>().Select(t => t.Type);
var botTypes = server.Map.PlayerActorInfo.TraitInfos<IBotInfo>().Select(t => t.Type);
var slots = server.LobbyInfo.Slots.Keys.ToArray();
var i = 0;
foreach (var os in oldSlots)
@@ -534,9 +534,9 @@ namespace OpenRA.Mods.Common.Server
return true;
}
var allOptions = server.Map.Rules.Actors[SystemActors.Player].TraitInfos<ILobbyOptions>()
.Concat(server.Map.Rules.Actors[SystemActors.World].TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(server.Map.Rules));
var allOptions = server.Map.PlayerActorInfo.TraitInfos<ILobbyOptions>()
.Concat(server.Map.WorldActorInfo.TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(server.Map));
// Overwrite keys with duplicate ids
var options = new Dictionary<string, LobbyOption>();
@@ -775,7 +775,7 @@ namespace OpenRA.Mods.Common.Server
if (server.LobbyInfo.Slots[targetClient.Slot].LockFaction)
return true;
var factions = server.Map.Rules.Actors[SystemActors.World].TraitInfos<FactionInfo>()
var factions = server.Map.WorldActorInfo.TraitInfos<FactionInfo>()
.Where(f => f.Selectable).Select(f => f.InternalName);
if (!factions.Contains(parts[1]))
@@ -1018,7 +1018,7 @@ namespace OpenRA.Mods.Common.Server
.Where(s => s != null)
.ToDictionary(s => s.PlayerReference, s => s);
LoadMapSettings(server, server.LobbyInfo.GlobalSettings, server.Map.Rules);
LoadMapSettings(server, server.LobbyInfo.GlobalSettings, server.Map);
}
}
@@ -1041,13 +1041,13 @@ namespace OpenRA.Mods.Common.Server
};
}
public static void LoadMapSettings(S server, Session.Global gs, Ruleset rules)
public static void LoadMapSettings(S server, Session.Global gs, MapPreview map)
{
lock (server.LobbyInfo)
{
var options = rules.Actors[SystemActors.Player].TraitInfos<ILobbyOptions>()
.Concat(rules.Actors[SystemActors.World].TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(rules));
var options = map.PlayerActorInfo.TraitInfos<ILobbyOptions>()
.Concat(map.WorldActorInfo.TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(map));
foreach (var o in options)
{
@@ -1090,7 +1090,7 @@ namespace OpenRA.Mods.Common.Server
server.SendOrderTo(connectionToEcho, "Message", message);
};
var terrainColors = server.Map.Rules.TerrainInfo.RestrictedPlayerColors;
var terrainColors = server.ModData.DefaultTerrainInfo[server.Map.TileSet].RestrictedPlayerColors;
var playerColors = server.LobbyInfo.Clients.Where(c => c.Index != playerIndex).Select(c => c.Color)
.Concat(server.Map.Players.Players.Values.Select(p => p.Color)).ToList();
@@ -1100,7 +1100,7 @@ namespace OpenRA.Mods.Common.Server
static string MissionBriefingOrDefault(S server)
{
var missionData = server.Map.Rules.Actors[SystemActors.World].TraitInfoOrDefault<MissionDataInfo>();
var missionData = server.Map.WorldActorInfo.TraitInfoOrDefault<MissionDataInfo>();
if (missionData != null && !string.IsNullOrEmpty(missionData.Briefing))
return missionData.Briefing.Replace("\\n", "\n");

View File

@@ -23,11 +23,11 @@ namespace OpenRA.Mods.Common.Server
lock (server.LobbyInfo)
{
var defaults = new Session.Global();
LobbyCommands.LoadMapSettings(server, defaults, server.Map.Rules);
LobbyCommands.LoadMapSettings(server, defaults, server.Map);
var options = server.Map.Rules.Actors[SystemActors.Player].TraitInfos<ILobbyOptions>()
.Concat(server.Map.Rules.Actors[SystemActors.World].TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(server.Map.Rules))
var options = server.Map.PlayerActorInfo.TraitInfos<ILobbyOptions>()
.Concat(server.Map.WorldActorInfo.TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(server.Map))
.ToDictionary(o => o.Id, o => o);
foreach (var kv in server.LobbyInfo.GlobalSettings.LobbyOptions)

View File

@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Enable the path debug overlay by default.")]
public readonly bool PathDebug;
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption("cheats", CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
}

View File

@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Monetery value of each resource type.", "Dictionary of [resource type]: [value per unit].")]
public readonly Dictionary<string, int> ResourceValues = new Dictionary<string, int>();
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
var startingCash = SelectableCash.ToDictionary(c => c.ToString(), c => "$" + c.ToString());

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits
throw new YamlException("TimeLimitDefault must be a value from TimeLimitOptions");
}
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
var timelimits = TimeLimitOptions.ToDictionary(c => c.ToString(), c =>
{

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Spawn and remove the plane this far outside the map.")]
public readonly WDist Cordon = new WDist(5120);
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption("crates", CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
}

View File

@@ -28,9 +28,8 @@ namespace OpenRA.Mods.Common.Traits
/// </summary>
void ICreatePlayersInfo.CreateServerPlayers(MapPreview map, Session lobbyInfo, List<GameInformation.Player> players, MersenneTwister playerRandom)
{
var worldInfo = map.Rules.Actors[SystemActors.World];
var factions = worldInfo.TraitInfos<FactionInfo>().ToArray();
var assignSpawnLocations = worldInfo.TraitInfoOrDefault<IAssignSpawnPointsInfo>();
var factions = map.WorldActorInfo.TraitInfos<FactionInfo>().ToArray();
var assignSpawnLocations = map.WorldActorInfo.TraitInfoOrDefault<IAssignSpawnPointsInfo>();
var spawnState = assignSpawnLocations?.InitializeState(map, lobbyInfo);
// Create the unplayable map players -- neutral, shellmap, scripted, etc.
@@ -42,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
}
// Create the regular playable players.
var bots = map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>().ToArray();
var bots = map.PlayerActorInfo.TraitInfos<IBotInfo>().ToArray();
foreach (var kv in lobbyInfo.Slots)
{

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits
IEnumerable<string> ITechTreePrerequisiteInfo.Prerequisites(ActorInfo info) { return Prerequisites; }
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption(ID, Label, Description,
Visible, DisplayOrder, Enabled, Locked);

View File

@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Display order for the build radius checkbox in the lobby.")]
public readonly int BuildRadiusCheckboxDisplayOrder = 0;
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption("allybuild", AllyBuildRadiusCheckboxLabel, AllyBuildRadiusCheckboxDescription,
AllyBuildRadiusCheckboxVisible, AllyBuildRadiusCheckboxDisplayOrder, AllyBuildRadiusCheckboxEnabled, AllyBuildRadiusCheckboxLocked);

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Display order for the creeps checkbox in the lobby.")]
public readonly int CheckboxDisplayOrder = 0;
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption("creeps", CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
}

View File

@@ -73,12 +73,12 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Display order for the game speed option in the lobby.")]
public readonly int GameSpeedDropdownDisplayOrder = 0;
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption("shortgame", ShortGameCheckboxLabel, ShortGameCheckboxDescription,
ShortGameCheckboxVisible, ShortGameCheckboxDisplayOrder, ShortGameCheckboxEnabled, ShortGameCheckboxLocked);
var techLevels = rules.Actors[SystemActors.Player].TraitInfos<ProvidesTechPrerequisiteInfo>()
var techLevels = map.PlayerActorInfo.TraitInfos<ProvidesTechPrerequisiteInfo>()
.ToDictionary(t => t.Id, t => t.Name);
if (techLevels.Any())

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new MapStartingLocations(this); }
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyBooleanOption(
"separateteamspawns",

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Display order for the option in the lobby.")]
public readonly int DisplayOrder = 0;
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
yield return new LobbyOption(ID, Label, Description, Visible, DisplayOrder,
Values, Default, Locked);

View File

@@ -39,12 +39,12 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Display order for the starting units option in the lobby.")]
public readonly int DropdownDisplayOrder = 0;
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(Ruleset rules)
IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
{
var startingUnits = new Dictionary<string, string>();
// Duplicate classes are defined for different race variants
foreach (var t in rules.Actors[SystemActors.World].TraitInfos<StartingUnitsInfo>())
foreach (var t in map.WorldActorInfo.TraitInfos<StartingUnitsInfo>())
startingUnits[t.Class] = t.ClassName;
if (startingUnits.Any())

View File

@@ -207,7 +207,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
slotsButton.OnMouseDown = _ =>
{
var botTypes = map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>().Select(t => t.Type);
var botTypes = map.PlayerActorInfo.TraitInfos<IBotInfo>().Select(t => t.Type);
var options = new Dictionary<string, IEnumerable<DropDownOption>>();
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
@@ -539,7 +539,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (addBotOnMapLoad)
{
var slot = orderManager.LobbyInfo.FirstEmptyBotSlot();
var bot = currentMap.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>().Select(t => t.Type).FirstOrDefault();
var bot = currentMap.PlayerActorInfo.TraitInfos<IBotInfo>().Select(t => t.Type).FirstOrDefault();
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
if (slot != null && bot != null)
orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot)));

View File

@@ -73,14 +73,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
void RebuildOptions()
{
if (mapPreview == null || mapPreview.Rules == null || mapPreview.InvalidCustomRules)
if (mapPreview == null || mapPreview.WorldActorInfo == null || mapPreview.InvalidCustomRules)
return;
optionsContainer.RemoveChildren();
optionsContainer.Bounds.Height = 0;
var allOptions = mapPreview.Rules.Actors[SystemActors.Player].TraitInfos<ILobbyOptions>()
.Concat(mapPreview.Rules.Actors[SystemActors.World].TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(mapPreview.Rules))
var allOptions = mapPreview.PlayerActorInfo.TraitInfos<ILobbyOptions>()
.Concat(mapPreview.WorldActorInfo.TraitInfos<ILobbyOptions>())
.SelectMany(t => t.LobbyOptions(mapPreview))
.Where(o => o.IsVisible)
.OrderBy(o => o.DisplayOrder)
.ToArray();

View File

@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var bots = new List<SlotDropDownOption>();
if (slot.AllowBots)
{
foreach (var b in map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>())
foreach (var b in map.PlayerActorInfo.TraitInfos<IBotInfo>())
{
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
bots.Add(new SlotDropDownOption(b.Name,

View File

@@ -219,7 +219,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
new Thread(() =>
{
var mapDifficulty = preview.Rules.Actors[SystemActors.World].TraitInfos<ScriptLobbyDropdownInfo>()
var mapDifficulty = preview.WorldActorInfo.TraitInfos<ScriptLobbyDropdownInfo>()
.FirstOrDefault(sld => sld.ID == "difficulty");
if (mapDifficulty != null)
@@ -229,7 +229,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
difficultyDisabled = mapDifficulty.Locked;
}
var missionData = preview.Rules.Actors[SystemActors.World].TraitInfoOrDefault<MissionDataInfo>();
var missionData = preview.WorldActorInfo.TraitInfoOrDefault<MissionDataInfo>();
if (missionData != null)
{
briefingVideo = missionData.BriefingVideo;
@@ -383,7 +383,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
orders.Add(Order.Command("option gamespeed {0}".F(gameSpeed)));
orders.Add(Order.Command("state {0}".F(Session.ClientState.Ready)));
var missionData = selectedMap.Rules.Actors[SystemActors.World].TraitInfoOrDefault<MissionDataInfo>();
var missionData = selectedMap.WorldActorInfo.TraitInfoOrDefault<MissionDataInfo>();
if (missionData != null && missionData.StartVideo != null && modData.DefaultFileSystem.Exists(missionData.StartVideo))
{
var fsPlayer = fullscreenVideoPlayer.Get<VideoPlayerWidget>("PLAYER");