Rework decoration renderable traits:
- Removed implicit pip definitions and IPips interface. New decoration traits have been added to render them. Pip types are no longer hardcoded in OpenRA.Game. - Decoration rendering is now managed by SelectionDecorations(Base), which allows us to remove assumptions about the selection box geometry from the decoration traits. - RenderNameTag has been replaced by WithNameTagDecoration, which is an otherwise normal decoration trait. - Unify the configuration and reduce duplication between traits. - Removed hardcoded references to specific selection box renderables. - Remove legacy cruft.
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@@ -64,7 +64,8 @@ namespace OpenRA.Mods.Common.Widgets
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if (selectionDecorations == null)
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return;
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selectionDecorations.DrawRollover(unit, worldRenderer);
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foreach (var r in selectionDecorations.RenderRolloverAnnotations(unit, worldRenderer))
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r.PrepareRender(worldRenderer).Render(worldRenderer);
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}
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public override void Draw()
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