added infantry taking cover behavior

This commit is contained in:
Chris Forbes
2009-12-17 21:52:39 +13:00
parent 36e788b685
commit ac2b666366
9 changed files with 184 additions and 16 deletions

View File

@@ -21,4 +21,6 @@ namespace OpenRa.Game.Traits
interface INotifyAttack { void Attacking(Actor self); }
interface IRenderModifier { IEnumerable<Tuple<Sprite, float2, int>>
ModifyRender( Actor self, IEnumerable<Tuple<Sprite, float2, int>> r ); }
interface IDamageModifier { float GetDamageModifier(); }
interface ISpeedModifier { float GetSpeedModifier(); }
}