Add force-move
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@@ -169,9 +169,9 @@ namespace OpenRA.Mods.RA
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public string OrderID { get; private set; }
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public int OrderPriority { get; private set; }
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public bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceQueued, ref string cursor)
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public bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
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{
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IsQueued = forceQueued;
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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cursor = self.Info.Traits.Get<AttackBaseInfo>().Cursor;
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@@ -181,20 +181,23 @@ namespace OpenRA.Mods.RA
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if (!self.Trait<AttackBase>().HasAnyValidWeapons(Target.FromActor(target)))
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return false;
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if (forceAttack)
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if (modifiers.HasModifier(TargetModifiers.ForceAttack))
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return true;
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if (modifiers.HasModifier(TargetModifiers.ForceMove))
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return false;
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var targetableRelationship = negativeDamage ? Stance.Ally : Stance.Enemy;
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return self.Owner.Stances[target.Owner] == targetableRelationship;
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}
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public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, bool forceAttack, bool forceQueued, ref string cursor)
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public bool CanTargetLocation(Actor self, CPos location, List<Actor> actorsAtLocation, TargetModifiers modifiers, ref string cursor)
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{
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if (!self.World.Map.IsInMap(location))
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return false;
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IsQueued = forceQueued;
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IsQueued = modifiers.HasModifier(TargetModifiers.ForceQueue);
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cursor = self.Info.Traits.Get<AttackBaseInfo>().Cursor;
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@@ -204,7 +207,7 @@ namespace OpenRA.Mods.RA
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if (!self.Trait<AttackBase>().HasAnyValidWeapons(Target.FromCell(location)))
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return false;
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if (forceAttack)
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if (modifiers.HasModifier(TargetModifiers.ForceAttack))
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if (self.Info.Traits.Get<AttackBaseInfo>().CanAttackGround)
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return true;
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