Add support for rendering tinted artwork.
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@@ -28,6 +28,11 @@ namespace OpenRA.Graphics
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IFinalizedRenderable PrepareRender(WorldRenderer wr);
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}
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public interface ITintableRenderable
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{
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IRenderable WithTint(float3 newTint);
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}
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public interface IFinalizedRenderable
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{
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void Render(WorldRenderer wr);
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