Add support for rendering tinted artwork.
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@@ -205,7 +205,7 @@ namespace OpenRA.Mods.Cnc.Traits
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var tiles = power.CellsMatching(xy, footprint, dimensions);
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var palette = wr.Palette(((ChronoshiftPowerInfo)power.Info).TargetOverlayPalette);
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foreach (var t in tiles)
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yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(t), WVec.Zero, -511, palette, 1f, true);
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yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(t), WVec.Zero, -511, palette, 1f, true, true);
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}
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protected override string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi)
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@@ -290,7 +290,7 @@ namespace OpenRA.Mods.Cnc.Traits
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foreach (var t in power.CellsMatching(sourceLocation, footprint, dimensions))
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{
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var tile = manager.Self.Owner.Shroud.IsExplored(t + delta) ? validTile : invalidTile;
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yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(t + delta), WVec.Zero, -511, palette, 1f, true);
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yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(t + delta), WVec.Zero, -511, palette, 1f, true, true);
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}
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// Unit previews
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@@ -302,7 +302,7 @@ namespace OpenRA.Mods.Cnc.Traits
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var canEnter = manager.Self.Owner.Shroud.IsExplored(targetCell) &&
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unit.Trait<Chronoshiftable>().CanChronoshiftTo(unit, targetCell);
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var tile = canEnter ? validTile : invalidTile;
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yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(targetCell), WVec.Zero, -511, palette, 1f, true);
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yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(targetCell), WVec.Zero, -511, palette, 1f, true, true);
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}
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var offset = world.Map.CenterOfCell(xy) - world.Map.CenterOfCell(sourceLocation);
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@@ -332,7 +332,7 @@ namespace OpenRA.Mods.Cnc.Traits
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// Source tiles
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foreach (var t in power.CellsMatching(sourceLocation, footprint, dimensions))
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yield return new SpriteRenderable(sourceTile, wr.World.Map.CenterOfCell(t), WVec.Zero, -511, palette, 1f, true);
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yield return new SpriteRenderable(sourceTile, wr.World.Map.CenterOfCell(t), WVec.Zero, -511, palette, 1f, true, true);
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}
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bool IsValidTarget(CPos xy)
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