Add support for rendering tinted artwork.
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@@ -112,6 +112,7 @@ namespace OpenRA.Mods.Common.Graphics
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public int ShadowZOffset { get; private set; }
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public int[] Frames { get; private set; }
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public Rectangle Bounds { get; private set; }
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public bool IgnoreWorldTint { get; private set; }
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public readonly uint[] EmbeddedPalette;
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@@ -156,6 +157,7 @@ namespace OpenRA.Mods.Common.Graphics
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Tick = LoadField(d, "Tick", 40);
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transpose = LoadField(d, "Transpose", false);
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Frames = LoadField<int[]>(d, "Frames", null);
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IgnoreWorldTint = LoadField(d, "IgnoreWorldTint", false);
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var flipX = LoadField(d, "FlipX", false);
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var flipY = LoadField(d, "FlipY", false);
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