Add support for rendering tinted artwork.

This commit is contained in:
Paul Chote
2020-07-09 17:40:14 +01:00
committed by abcdefg30
parent baf58f53b3
commit ac7eda8ca2
29 changed files with 167 additions and 49 deletions

View File

@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
if (!a.IsCanceling)
foreach (var n in a.TargetLineNodes(self))
if (n.Tile != null && n.Target.Type != TargetType.Invalid)
yield return new SpriteRenderable(n.Tile, n.Target.CenterPosition, WVec.Zero, -511, pal, 1f, true);
yield return new SpriteRenderable(n.Tile, n.Target.CenterPosition, WVec.Zero, -511, pal, 1f, true, true);
}
bool IRenderAboveShroud.SpatiallyPartitionable { get { return false; } }