remove the WinForms map editor
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@@ -171,7 +171,6 @@
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<Compile Include="Traits\Armor.cs" />
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<Compile Include="Traits\CreatesShroud.cs" />
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<Compile Include="Traits\DrawLineToTarget.cs" />
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<Compile Include="Traits\EditorAppearance.cs" />
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<Compile Include="Traits\EditorTilesetFilter.cs" />
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<Compile Include="Traits\Health.cs" />
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<Compile Include="Traits\LintAttributes.cs" />
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@@ -1,20 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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namespace OpenRA.Traits
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{
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public class EditorAppearanceInfo : TraitInfo<EditorAppearance>
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{
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public readonly bool RelativeToTopLeft = false;
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public readonly bool UseTerrainPalette = false;
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}
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public class EditorAppearance { }
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}
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@@ -350,10 +350,4 @@ namespace OpenRA.Traits
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void OnObjectiveCompleted(Player player, int objectiveID);
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void OnObjectiveFailed(Player player, int objectiveID);
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}
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public interface ILegacyEditorRenderInfo
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{
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string EditorPalette { get; }
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string EditorImage(ActorInfo actor, SequenceProvider sequenceProvider, string race);
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}
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}
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@@ -15,9 +15,6 @@ namespace OpenRA.Traits
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{
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public class ResourceTypeInfo : ITraitInfo
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{
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// HACK: The editor is getting really unmaintanable...
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public readonly string EditorSprite;
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public readonly string[] Variants = { };
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public readonly string Palette = "terrain";
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public readonly string Sequence = "resources";
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