Convert yaml-exposed facings to WAngle.
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@@ -123,7 +123,7 @@ MNLYR:
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Type: Heavy
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Mobile:
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Speed: 128
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TurnSpeed: 900
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TurnSpeed: 512
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RevealsShroud:
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Range: 40c0
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MustBeDestroyed:
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@@ -131,7 +131,7 @@ MNLYR:
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Transforms:
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IntoActor: ftur
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Offset: 0,0
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Facing: 96
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Facing: 384
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CashTrickler:
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Interval: 150
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Amount: 20
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@@ -147,7 +147,7 @@ FTUR:
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Transforms:
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IntoActor: mnlyr
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Offset: 0,0
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Facing: 96
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Facing: 384
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MustBeDestroyed:
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RequiredForShortGame: true
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CashTrickler:
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@@ -161,7 +161,7 @@ MOBILETENT:
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Transforms:
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IntoActor: tent
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Offset: 0,0
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Facing: 96
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Facing: 384
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TransformSounds: placbldg.aud, build5.aud
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NoTransformNotification: BuildingCannotPlaceAudio
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RenderSprites:
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@@ -328,7 +328,7 @@ V2RL:
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RevealsShroud:
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Range: 14c0
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Turreted:
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TurnSpeed: 1
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TurnSpeed: 4
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Armament@PRIMARY:
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Recoil: 8
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RecoilRecovery: 0c7
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@@ -30,7 +30,7 @@ MammothTusk:
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TrailImage: smokey
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ContrailLength: 150
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Inaccuracy: 0c853
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HorizontalRateOfTurn: 10
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HorizontalRateOfTurn: 40
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RangeLimit: 12c0
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Warhead@1Dam: SpreadDamage
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Spread: 640
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@@ -141,7 +141,7 @@ PBOX:
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ExternalCondition@friendly:
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Condition: friendly
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Turreted:
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TurnSpeed: 1
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TurnSpeed: 4
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Armament@PRIMARY:
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Weapon: SuperTankPrimary
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LocalOffset: 900,180,340, 900,-180,340
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