diff --git a/OpenRA.Renderer.SdlCommon/VertexBuffer.cs b/OpenRA.Renderer.SdlCommon/VertexBuffer.cs index 09f5144b5c..2718e5cfe9 100644 --- a/OpenRA.Renderer.SdlCommon/VertexBuffer.cs +++ b/OpenRA.Renderer.SdlCommon/VertexBuffer.cs @@ -22,20 +22,20 @@ namespace OpenRA.Renderer.SdlCommon public VertexBuffer(int size) { - Gl.glGenBuffers(1, out buffer); + Gl.glGenBuffersARB(1, out buffer); ErrorHandler.CheckGlError(); Bind(); - Gl.glBufferData(Gl.GL_ARRAY_BUFFER, + Gl.glBufferDataARB(Gl.GL_ARRAY_BUFFER_ARB, new IntPtr(Marshal.SizeOf(typeof(T)) * size), new T[ size ], - Gl.GL_DYNAMIC_DRAW); + Gl.GL_DYNAMIC_DRAW_ARB); ErrorHandler.CheckGlError(); } public void SetData(T[] data, int length) { Bind(); - Gl.glBufferSubData(Gl.GL_ARRAY_BUFFER, + Gl.glBufferSubDataARB(Gl.GL_ARRAY_BUFFER_ARB, IntPtr.Zero, new IntPtr(Marshal.SizeOf(typeof(T)) * length), data); @@ -44,7 +44,7 @@ namespace OpenRA.Renderer.SdlCommon public void Bind() { - Gl.glBindBuffer(Gl.GL_ARRAY_BUFFER, buffer); + Gl.glBindBufferARB(Gl.GL_ARRAY_BUFFER_ARB, buffer); ErrorHandler.CheckGlError(); Gl.glVertexPointer(3, Gl.GL_FLOAT, Marshal.SizeOf(typeof(T)), IntPtr.Zero); ErrorHandler.CheckGlError(); @@ -52,7 +52,7 @@ namespace OpenRA.Renderer.SdlCommon ErrorHandler.CheckGlError(); } - void FinalizeInner() { Gl.glDeleteBuffers( 1, ref buffer ); } + void FinalizeInner() { Gl.glDeleteBuffersARB( 1, ref buffer ); } ~VertexBuffer() { Game.RunAfterTick( FinalizeInner ); } } }