Fix custom order generators for left-click targeting.

This commit is contained in:
Paul Chote
2016-04-09 11:59:54 -04:00
parent 7a32c8e8e7
commit acab6f1f4b
13 changed files with 38 additions and 17 deletions

View File

@@ -103,10 +103,8 @@ namespace OpenRA.Widgets
var selectableActor = World.ScreenMap.ActorsAt(mousePos).Any(x =>
x.Info.HasTraitInfo<SelectableInfo>() && (x.Owner.IsAlliedWith(World.RenderPlayer) || !World.FogObscures(x)));
var ignoreSelection = mi.Modifiers.HasModifier(Modifiers.Ctrl) || mi.Modifiers.HasModifier(Modifiers.Alt) ||
UnitOrderGenerator.InputOverridesSelection(World, mousePos, mi);
if (ignoreSelection || !selectableActor)
var uog = (UnitOrderGenerator)World.OrderGenerator;
if (!selectableActor || uog.InputOverridesSelection(World, mousePos, mi))
{
// Order units instead of selecting
ApplyOrders(World, mi);