Restore correct palette and voices for RA civilians.
A new C11 infantry has been added to use the custom c3 sprite that was originally added back when only c1 and c2 were used in OpenRA.
This commit is contained in:
@@ -4,11 +4,20 @@ C1:
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C2:
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C2:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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Voiced:
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RenderSprites:
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VoiceSet: CivilianFemaleVoice
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Image: C1
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WithInfantryBody:
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Palette: civilian2
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WithDeathAnimation:
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DeathSequencePalette: civilian2
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DeathPaletteIsPlayerPalette: false
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C3:
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C3:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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Voiced:
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VoiceSet: CivilianFemaleVoice
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RenderSprites:
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Image: C2
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C4:
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C4:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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@@ -16,43 +25,79 @@ C4:
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Image: C2
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Image: C2
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Voiced:
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Voiced:
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VoiceSet: CivilianFemaleVoice
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VoiceSet: CivilianFemaleVoice
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WithInfantryBody:
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Palette: civilian4
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WithDeathAnimation:
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DeathSequencePalette: civilian4
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DeathPaletteIsPlayerPalette: false
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C5:
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C5:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C1
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C6:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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RenderSprites:
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RenderSprites:
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Image: C2
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Image: C2
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Voiced:
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Voiced:
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VoiceSet: CivilianFemaleVoice
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VoiceSet: CivilianFemaleVoice
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WithInfantryBody:
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Palette: civilian5
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WithDeathAnimation:
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DeathSequencePalette: civilian5
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DeathPaletteIsPlayerPalette: false
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C6:
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Inherits: ^CivInfantry
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RenderSprites:
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Image: C1
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WithInfantryBody:
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Palette: civilian6
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WithDeathAnimation:
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DeathSequencePalette: civilian6
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DeathPaletteIsPlayerPalette: false
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C7:
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C7:
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Inherits@1: ^CivInfantry
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Inherits@1: ^CivInfantry
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Inherits@2: ^ArmedCivilian
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Inherits@2: ^ArmedCivilian
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RenderSprites:
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RenderSprites:
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Image: C1
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Image: C1
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WithInfantryBody:
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Palette: civilian7
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WithDeathAnimation:
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DeathSequencePalette: civilian7
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DeathPaletteIsPlayerPalette: false
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C8:
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C8:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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RenderSprites:
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RenderSprites:
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Image: C2
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Image: C1
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Voiced:
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WithInfantryBody:
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VoiceSet: CivilianFemaleVoice
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Palette: civilian8
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WithDeathAnimation:
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DeathSequencePalette: civilian8
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DeathPaletteIsPlayerPalette: false
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C9:
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C9:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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RenderSprites:
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RenderSprites:
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Image: C1
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Image: C1
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WithInfantryBody:
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Palette: civilian9
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WithDeathAnimation:
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DeathSequencePalette: civilian9
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DeathPaletteIsPlayerPalette: false
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C10:
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C10:
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Inherits: ^CivInfantry
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Inherits: ^CivInfantry
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RenderSprites:
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RenderSprites:
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Image: C2
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Image: C1
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Voiced:
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Tooltip:
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VoiceSet: CivilianFemaleVoice
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Name: Scientist
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WithInfantryBody:
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Palette: civilian10
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WithDeathAnimation:
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DeathSequencePalette: civilian10
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DeathPaletteIsPlayerPalette: false
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C11:
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Inherits: ^CivInfantry
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TECN:
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TECN:
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Inherits@1: ^CivInfantry
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Inherits@1: ^CivInfantry
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@@ -127,3 +127,43 @@
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BaseName: placebuilding
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BaseName: placebuilding
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BasePalette: player
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BasePalette: player
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Alpha: 0.65
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Alpha: 0.65
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IndexedPalette@CIV2:
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Name: civilian2
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BasePalette: player
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Index: 7, 14, 118, 119, 159, 187, 188
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ReplaceIndex: 209, 12, 187, 188, 209, 167, 13
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IndexedPalette@CIV4:
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Name: civilian4
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BasePalette: player
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Index: 7, 109, 111, 206, 210
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ReplaceIndex: 187, 118, 119, 188, 182
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IndexedPalette@CIV5:
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Name: civilian5
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BasePalette: player
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Index: 7, 12, 109, 111, 200, 206, 210
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ReplaceIndex: 109, 131, 177, 178, 111, 111, 182
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IndexedPalette@CIV6:
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Name: civilian6
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BasePalette: player
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Index: 7, 14, 118, 119, 159
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ReplaceIndex: 120, 238, 236, 206, 111
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IndexedPalette@CIV7:
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Name: civilian7
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BasePalette: player
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Index: 14, 118, 119, 159, 187, 188
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ReplaceIndex: 131, 157, 212, 7, 118, 119
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IndexedPalette@CIV8:
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Name: civilian8
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BasePalette: player
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Index: 7, 14, 118, 119, 159, 187, 188, 200
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ReplaceIndex: 182, 131, 215, 7, 182, 198, 199, 111
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IndexedPalette@CIV9:
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Name: civilian9
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BasePalette: player
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Index: 14, 118, 119, 159, 187, 188
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ReplaceIndex: 7, 163, 165, 200, 111, 13
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IndexedPalette@CIV10:
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Name: civilian10
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BasePalette: player
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Index: 7, 14, 118, 119, 159, 187, 188
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ReplaceIndex: 137, 15, 129, 131, 137, 163, 165
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@@ -1071,7 +1071,7 @@ c2:
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Facings: 8
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Facings: 8
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Tick: 80
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Tick: 80
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c3:
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c11:
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stand:
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stand:
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Facings: 8
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Facings: 8
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panic-stand:
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panic-stand:
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