From acefd2a28d094cd4f57f4cadc274fab732195c90 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 17 Apr 2010 21:09:36 +1200 Subject: [PATCH] Tweak base speed, and ore values to be more correct as a multiplier --- OpenRA.Game/Traits/Activities/Move.cs | 2 +- mods/ra/terrain.yaml | 14 +++++++------- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/OpenRA.Game/Traits/Activities/Move.cs b/OpenRA.Game/Traits/Activities/Move.cs index 817bc6c588..1f98265668 100755 --- a/OpenRA.Game/Traits/Activities/Move.cs +++ b/OpenRA.Game/Traits/Activities/Move.cs @@ -233,7 +233,7 @@ namespace OpenRA.Traits.Activities this.fromFacing = fromFacing; this.toFacing = toFacing; this.moveFraction = startingFraction; - this.moveFractionTotal = (int)( to - from ).Length * ( 25 / 6 ); + this.moveFractionTotal = (int)(( to - from ).Length*3); } public void TickMove( Actor self, Mobile mobile, Move parent ) diff --git a/mods/ra/terrain.yaml b/mods/ra/terrain.yaml index a9192f7efb..c5706fe1d1 100644 --- a/mods/ra/terrain.yaml +++ b/mods/ra/terrain.yaml @@ -50,13 +50,6 @@ Wall: Float: 0% Buildable: no -Ore: - Foot: 90% - Track: 70% - Wheel: 50% - Float: 0% - Buildable: no - Beach: Foot: 80% Track: 70% @@ -73,6 +66,13 @@ River: Buildable: no AcceptSmudge: no +Ore: + Foot: 100% + Track: 90% + Wheel: 90% + Float: 0% + Buildable: no + Special: Foot: 100% Track: 100%