add CashTrickler trait, to support oil derricks, etc

This commit is contained in:
Chris Forbes
2010-10-15 17:56:28 +13:00
parent 6c9527d9dc
commit ad1af792e6
2 changed files with 38 additions and 4 deletions

View File

@@ -0,0 +1,36 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class CashTricklerInfo : TraitInfo<CashTrickler>
{
public readonly int Period = 10;
public readonly int Amount = 3;
}
class CashTrickler : ITick
{
[Sync]
int ticks;
public void Tick(Actor self)
{
if (--ticks < 0)
{
var info = self.Info.Traits.Get<CashTricklerInfo>();
self.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(info.Amount);
ticks = info.Period;
}
}
}
}

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -93,6 +93,7 @@
<Compile Include="Effects\Smoke.cs" /> <Compile Include="Effects\Smoke.cs" />
<Compile Include="Effects\TeslaZap.cs" /> <Compile Include="Effects\TeslaZap.cs" />
<Compile Include="FallsToEarth.cs" /> <Compile Include="FallsToEarth.cs" />
<Compile Include="CashTrickler.cs" />
<Compile Include="LimitedAmmo.cs" /> <Compile Include="LimitedAmmo.cs" />
<Compile Include="MPStartLocations.cs" /> <Compile Include="MPStartLocations.cs" />
<Compile Include="Orders\DeployOrderTargeter.cs" /> <Compile Include="Orders\DeployOrderTargeter.cs" />
@@ -290,7 +291,4 @@
copy "$(TargetPath)" "$(SolutionDir)mods/ra/" copy "$(TargetPath)" "$(SolutionDir)mods/ra/"
cd "$(SolutionDir)"</PostBuildEvent> cd "$(SolutionDir)"</PostBuildEvent>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Folder Include="Scripting\" />
</ItemGroup>
</Project> </Project>