Removed Connection.PlayerIndex == 0 checks if favor of Session.Player.IsAdmin

This commit is contained in:
Nikita Tsukanov
2012-01-09 15:37:55 +04:00
parent 85293a482e
commit ad29926391
4 changed files with 27 additions and 23 deletions

View File

@@ -220,7 +220,12 @@ namespace OpenRA
public static bool IsHost
{
get { return orderManager.Connection.LocalClientId == 0; }
get
{
var client= orderManager.LobbyInfo.ClientWithIndex (
orderManager.Connection.LocalClientId);
return ((client!=null) && client.IsAdmin);
}
}
public static Dictionary<String, Mod> CurrentMods

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Network
public int Team;
public string Slot; // slot ID, or null for observer
public string Bot; // Bot type, null for real clients
public bool IsAdmin;
public bool IsReady { get { return State == ClientState.Ready; } }
}

View File

@@ -121,7 +121,7 @@ namespace OpenRA.Server
catch { }
} ) { IsBackground = true }.Start();
}
int nextPlayerIndex;
/* lobby rework todo:
* - "teams together" option for team games -- will eliminate most need
* for manual spawnpoint choosing.
@@ -129,12 +129,8 @@ namespace OpenRA.Server
*/
public int ChooseFreePlayerIndex()
{
for (var i = 0; i < 256; i++)
if (conns.All(c => c.PlayerIndex != i) && preConns.All(c => c.PlayerIndex != i)
&& lobbyInfo.Clients.All(c => c.Index != i))
return i;
throw new InvalidOperationException("Already got 256 players");
nextPlayerIndex++;
return nextPlayerIndex;
}
void AcceptConnection()
@@ -221,6 +217,9 @@ namespace OpenRA.Server
SyncClientToPlayerReference(client, Map.Players[client.Slot]);
lobbyInfo.Clients.Add(client);
//Assume that first validated client is server admin
if(lobbyInfo.Clients.Count==1)
client.IsAdmin=true;
Log.Write("server", "Client {0}: Accepted connection from {1}",
newConn.PlayerIndex, newConn.socket.RemoteEndPoint);

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA.Server
{
public class LobbyCommands : ServerTrait, IInterpretCommand, INotifyServerStart
{
static bool ValidateSlotCommand(S server, Connection conn, string arg, bool requiresHost)
static bool ValidateSlotCommand(S server, Connection conn, Session.Client client, string arg, bool requiresHost)
{
if (!server.lobbyInfo.Slots.ContainsKey(arg))
{
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Server
return false;
}
if (requiresHost && conn.PlayerIndex != 0)
if (requiresHost && !client.IsAdmin)
{
server.SendChatTo( conn, "Only the host can do that" );
return false;
@@ -127,7 +127,7 @@ namespace OpenRA.Mods.RA.Server
{ "slot_close",
s =>
{
if (!ValidateSlotCommand( server, conn, s, true ))
if (!ValidateSlotCommand( server, conn, client, s, true ))
return false;
// kick any player that's in the slot
@@ -154,7 +154,7 @@ namespace OpenRA.Mods.RA.Server
{ "slot_open",
s =>
{
if (!ValidateSlotCommand( server, conn, s, true ))
if (!ValidateSlotCommand( server, conn, client, s, true ))
return false;
var slot = server.lobbyInfo.Slots[s];
@@ -179,7 +179,7 @@ namespace OpenRA.Mods.RA.Server
return true;
}
if (!ValidateSlotCommand( server, conn, parts[0], true ))
if (!ValidateSlotCommand( server, conn, client, parts[0], true ))
return false;
var slot = server.lobbyInfo.Slots[parts[0]];
@@ -231,7 +231,7 @@ namespace OpenRA.Mods.RA.Server
{ "map",
s =>
{
if (conn.PlayerIndex != 0)
if (!client.IsAdmin)
{
server.SendChatTo( conn, "Only the host can change the map" );
return true;
@@ -267,7 +267,7 @@ namespace OpenRA.Mods.RA.Server
{ "lockteams",
s =>
{
if (conn.PlayerIndex != 0)
if (!client.IsAdmin)
{
server.SendChatTo( conn, "Only the host can set that option" );
return true;
@@ -280,7 +280,7 @@ namespace OpenRA.Mods.RA.Server
{ "allowcheats",
s =>
{
if (conn.PlayerIndex != 0)
if (!client.IsAdmin)
{
server.SendChatTo( conn, "Only the host can set that option" );
return true;
@@ -294,7 +294,7 @@ namespace OpenRA.Mods.RA.Server
s =>
{
if (conn.PlayerIndex != 0)
if (!client.IsAdmin)
{
server.SendChatTo( conn, "Only the host can kick players" );
return true;
@@ -330,7 +330,7 @@ namespace OpenRA.Mods.RA.Server
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
if (targetClient.Index != client.Index && !client.IsAdmin)
return true;
// Map has disabled race changes
@@ -348,7 +348,7 @@ namespace OpenRA.Mods.RA.Server
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
if (targetClient.Index != client.Index && !client.IsAdmin)
return true;
// Map has disabled team changes
@@ -369,7 +369,7 @@ namespace OpenRA.Mods.RA.Server
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
if (targetClient.Index != client.Index && !client.IsAdmin)
return true;
// Spectators don't need a spawnpoint
@@ -404,7 +404,7 @@ namespace OpenRA.Mods.RA.Server
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
if (targetClient.Index != client.Index && !client.IsAdmin)
return true;
// Map has disabled color changes