Add a hook for widgets being removed, and ensure widgets are removed consistently.
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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world.WorldActor.QueueActivity(new CallFunc(() =>
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{
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Game.Disconnect();
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Widget.RootWidget.RemoveChildren();
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Widget.ResetAll();
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Game.LoadShellMap();
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}));
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};
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