Use CellLayer for resources.
This commit is contained in:
@@ -641,7 +641,8 @@ namespace OpenRA.Editor
|
||||
for (var i = 0; i < surface1.Map.MapSize.X; i++)
|
||||
for (var j = 0; j < surface1.Map.MapSize.Y; j++)
|
||||
{
|
||||
if (surface1.Map.MapResources.Value[i, j].Type != 0)
|
||||
var cell = new CPos(i, j);
|
||||
if (surface1.Map.MapResources.Value[cell].Type != 0)
|
||||
totalResource += GetResourceValue(i, j);
|
||||
}
|
||||
|
||||
@@ -654,9 +655,12 @@ namespace OpenRA.Editor
|
||||
for (var u = -1; u < 2; u++)
|
||||
for (var v = -1; v < 2; v++)
|
||||
{
|
||||
if (!surface1.Map.IsInMap(new CPos(x + u, y + v)))
|
||||
var cell = new CPos(x + u, y + v);
|
||||
|
||||
if (!surface1.Map.IsInMap(cell))
|
||||
continue;
|
||||
if (surface1.Map.MapResources.Value[x + u, y + v].Type == resourceType)
|
||||
|
||||
if (surface1.Map.MapResources.Value[cell].Type == resourceType)
|
||||
++sum;
|
||||
}
|
||||
|
||||
@@ -666,7 +670,7 @@ namespace OpenRA.Editor
|
||||
int GetResourceValue(int x, int y)
|
||||
{
|
||||
var imageLength = 0;
|
||||
int type = surface1.Map.MapResources.Value[x, y].Type;
|
||||
var type = surface1.Map.MapResources.Value[new CPos(x, y)].Type;
|
||||
var template = surface1.ResourceTemplates.FirstOrDefault(a => a.Value.Info.ResourceType == type).Value;
|
||||
if (type == 1)
|
||||
imageLength = 12;
|
||||
|
||||
Reference in New Issue
Block a user