Use CellLayer for resources.

This commit is contained in:
Paul Chote
2014-05-17 02:00:40 +12:00
parent ce331a28e8
commit ad730a44c3
8 changed files with 61 additions and 35 deletions

View File

@@ -23,4 +23,18 @@ namespace OpenRA
public override int GetHashCode() { return Type.GetHashCode() ^ Index.GetHashCode(); }
}
public struct ResourceTile
{
public readonly byte Type;
public readonly byte Index;
public ResourceTile(byte type, byte index)
{
Type = type;
Index = index;
}
public override int GetHashCode() { return Type.GetHashCode() ^ Index.GetHashCode(); }
}
}